AdPro is best installed onto a hard drive rather than trying to run it from Floppies.
If you run "Expert Mode" on the installation, you get full control over where the different components are installed to.
You will not get much out of a 1MB Amiga, ie an unexpanded A500+. AdPro loads in one format, keeps that copy in memory, and lets you render (convert) the image data to other formats. Then you can save the new version. AdPro ALWAYS at 24 bit resolution internally, which is very memory intensive. But best fidelity when doing the maths.
I would recommend a minimum 2MB fast RAM / half MB chip RAM for AdPro. It only uses chip RAM to create Amiga friendly images, it loads different formats to fast RAM. Later versions will use chip RAM if that's all there is available.
Of course, you can have higher resolution Amiga images if you have more chip RAM, so A1200 or A500+ with extra fast RAM are generally better for using AdPro than A1000, A500, A2000 or A600. The A1200 will be able to display images in S-HAM8, unlike the A500+. But the A500+ and earlier machines can still render and save images in S-HAM8. They just can't display them. Interlaced S-HAM is the best they can show, unless you have a Newtek Dynamic HIRES renderer, which is unlikely. (Proprietary format). Or you have a real 24 bit card installed, which is a game changer.
Very simple point and click interface, can deal with batches of images, BEST image processor ever done on Amiga.
If you got a REALLY nice Miggy, you can even replicate the Bladerunner "let's zoom into a photograph" effect. Up to a point, anyway. IIRC there was a VMM option for AdPro, to allow for supersized images. Horribly slow but it did work (with a Memory Management Unit equipped Amiga).
AdPro changed it's name to MorphPlus when it got a Morphing function. The later the release, the more build in functions, loaders and savers it has. You can generally use later loader and saver plug ins with earlier versions.