On the ST, Cyber software (CAD 3D, Cyper Paint etc) let you page flip 16 color 320x200 pictures up to 60fps (NTSC). Spectrum 512 using unispec allowed 512 color pictures to page flip at 60fps. You could make some nice animations with a MEGA ST4 (4 megabytes of RAM). But on the Amiga 500, when I demonstrated CAD 3D for it, I was able to only get about 30fps (32 color pictures), and I remember some Scult 3D and the juggler animation (HAM-6) graphics, never being able to surpass 30fps. So Again, I was just curious if the software available to the consumer for the orginal Amigas (500,1000,2000) could let you do 60fps animations, be it 32 color, 64 color half bright, or
the very impressive 4,096 color HAM-6?
No doubt, the AGA chipset was more than capable. But I'm trying to settle somthing that has been bothering me when I was a computer salesman back in 1988/1989-- the time when there was only an Amiga 500,1000,2000 and only an Atari 520ST, 1040ST, and Mega ST2/4 in the States.
Thank you EVERYONE for trying to resolve this for me. Again- I'm sure (not entirely) it was possible for programers to achieve this goal, but I just wanted to know if the software available by 1989 for the Amiga could.