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| General chat about Amiga topics This forum is for conversations which are specifically "Amiga" related, but don't fit into other categories. Contents of this forum do appear on the main page, unlike Talk About. If a subject appears to be non-related, it will be moved to Talk About. |
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#1 | ||||||||
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Kindred of Babble-on
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Join Date: May 2003
Posts: 2,616
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After reading the post yesterday about Amiga games that were never released I checked out the site for Lambda:
http://www.illuvatar.demon.co.uk/Lambda.html It hasn't been updated in five years, which is a crying shame considering that this game has obvious potential. I downloaded the demo last night and had a quick look at it. Although there's nothing to do by fly in circles and fire weapons, the 3d objects all move at a respectible pace on my 40Mhz '040/Voodoo 3 system, even at 640 x 480. It would be a shame if this concept wasn't developed further by an enterprising third party. Anyone up for the task? |
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#2 | ||||||||
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' union select name,pwd--
Join Date: Aug 2002
Location: Helsinki, Finland
Posts: 6,946
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Lambda project never died really, it just evolved with the coder, Mikko Kallinen. Lambda runs on Windows and D3D now.
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#3 | ||||||||
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Technoid
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I remember playing this! Years and years ago.... although it wasn't really playing, more as flying aimlessly...
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#4 | ||||||||
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Technoid
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Join Date: Feb 2002
Posts: 381
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@Piru
"Lambda project never died really, it just evolved with the coder, Mikko Kallinen. Lambda runs on Windows and D3D now." Huh! That's almost worse than death! :-( :-) I think even the old 68k+AGA version was so fast that it would have been worthwhile to release it as a "screensaver" if nothing else. Too bad that he chose to go for the DirectX3D ... not very portable any more I'm afraid... |
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#5 | |||||||||
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Kindred of Babble-on
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Join Date: May 2003
Posts: 2,616
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Quote:
Is there any possibility of anyone continuting development on the Amiga side as a third party? OS4 desperately needs a killer app that makes headlines and if developed properly Lambda could be it. |
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#6 | ||||||||
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Cult Member
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Join Date: May 2002
Location: Oslo, Norway
Posts: 682
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I remembered that all of the Amiga code was lost or something like that.
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#7 | ||||||||
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Cult Member
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Join Date: Dec 2002
Posts: 757
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KSK: IIRC he works at the Futuremark these days...
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#8 | ||||||||
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Cult Member
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Join Date: May 2003
Location: Norway
Posts: 786
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So many talents have gone :-( many top games for pc are made by former amiga demo sceners, etc....
wonder if they`ll ever come back :-?
__________________
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-) Check out my project homepages: www.galaxee.no www.restore.no |
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#9 | |||||||||
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Defender of the Faith
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Quote:
__________________
500 030@40 4GB 8/2MB OS3.1 IndiECS acardscsi2ide clockport 600 030@25 4GB 32/2MB OS3.9 IndiECS Subway 10MbNIC 1200 030@50 4GB 144/2MB OS3.9 IndiAGA2 Subway 4xIDE 10MbNIC 1200 040@40 4GB 128/2MB OS3.9 IndiAGA2 FastATA WifiNIC 1200 603@200 60GB 128/2MB OS3.9 BVision Subway 100MbNIC 3000 060@50 4GB 383/2MB OS3.9 IndiECS CV64/3D scsi2ide ZorRam kickflash ariadneII 4000 040@25 60GB 272/2MB OS3.9 IndiAGA2 4xIDE BigRam Mediator CD32 020@14 0/2MB OS3.1 IndiAGA2 |
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#10 | ||||||||
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Too much caffeine
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Join Date: Jun 2002
Posts: 123
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>>Lambda project never died really, it just evolved with the coder, Mikko Kallinen. Lambda runs on Windows and D3D now.
Where's the "evolution" in that? ![]() p.s. the guys behind Lambda are the same behind demogroups Mellow Chips and Maturefurk. Check out their masterpieces on Amiga Demoscene Archive!
__________________
[...emulation is for sissies...] |
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#11 | ||||||||
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Technoid
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Join Date: Feb 2002
Posts: 381
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@Joanna
Ok, Then it might be "good news" after all. We know who to contact after AOS4 (and warp3D/nova) is released to get decent 3D benchmark app to AOS. (same for MOS+3D ofcourse) 3D mark for Amigalike platforms, yummy, yummy. Just imagine how it would boost 3D game developer interests if/when we can prove that we are not stuck in the 90's with the 3D performance. :-) @MOS fans: Surely you arrange that Future Mark gets a Peg+MOS demo ASAP? Perhaps a prebuild peggy2 even .... ;-) ;-) |
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#12 | ||||||||
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Technoid
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I highly doubt they would do it to be honest, it's not a big enough market and wouldn't be worth their time...
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#13 | ||||||||
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Technoid
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Join Date: Feb 2002
Location: Paris, France
Posts: 186
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So many promising games were flushed down the toilet in the recent years. I'm just surprised that Foundation and Payback found their way to our computers... Who else remembers those?
Star Forge (ex-World Foundry) Collins Encyclopedia Galactica Maim and Mangle |
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#14 | ||||||||
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Technoid
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What I find strange though is that projects just seem to stop as if the developers have been abducted by aliens. No "Sorry, we're not making this game anymore" message, nothing, everything just lies dormant...
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#15 | |||||||||
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Technoid
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Join Date: Oct 2002
Posts: 255
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Quote:
__________________
\"Se on niinkuin polkupyörällä ajo - kerran kun sen oppii ja jos ei sitä koko ajan harjoittele, niin sitä ei opi koskaan enää uudelleen.\" |
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