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#1 | ||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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HollyPaint is a simple paint application. It's written in the Hollywood programming language. Because of the MUIRoyale plug-in it has a MUI interface.
Additional to some fundamental drawing functions it has an interface to some Hollywood filters like "Sepia-tone", Blur", "Gray" etc. It can be downloaded from: http://aminet.net/package/gfx/edit/HollyPaint It contains binaries for AROS, AmigaOS3+4 and MorpOS, allthough its author could only test the AROS version. It's an Open Source project with BSD license. Sourceforge project page: https://sourceforge.net/projects/hollypaint/
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AROS - Make Code, Not War |
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#2 | ||||||||
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Technoid
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Join Date: Jul 2002
Location: Michigan, USA
Posts: 166
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I tried this, but it needs MUIRoyale, which appears to be part of Hollywood. Is there a MUIRoyale runtime module (or something) that makes this useable?
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#3 | |||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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Quote:
http://aminet.net/package/util/libs/HWP_MUIRoyale AROS version needs manual installation, i.e. muiroyale.hwc and muiroyale.hwp must be copied to libs:hollywood.
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AROS - Make Code, Not War |
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#4 | ||||||||
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Technoid
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Join Date: Jul 2002
Location: Michigan, USA
Posts: 166
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Thanks! I'll give it another try!
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#5 | ||||||||
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Premium Member
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How far do you plan to take this program? After a recent announcement about a Hollywood plugin, I'm starting to see the usefulness of Hollywood. Adding to that, I was starting a paint program on PortablE that could be used for alpha-blended sprite-sheets for a game. If HollyPaint can do it it would save me a lot of work!
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#6 | |||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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Until I loose motivation
. I want at least reach milestone 1.1:https://sourceforge.net/p/hollypaint...milestone/1.1/ Adding alpha sliders to the colorwheels is easy because Hollywood already supports colors with alpha component. To avoid a misunderstanding: do you mean drawing with pens which have an alpha component or that the sprite sheet should have transparent zones? Quote:
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AROS - Make Code, Not War Last edited by Mazze; 02-07-2013 at 03:35 PM.. |
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#7 | |||||||||
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Premium Member
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Quote:
Perhaps the new animation plugin I linked in my post will make undo-redo a possibility as well. All that would be needed would be the ability to add a frame to the start of an animation, remove multiple frames from the start of the animation (for the case of editing after an undo) and the ability to render frames asynchronously frontwards and backwards. Since the plugin can save animations, I would assume it can also be used to edit animations. I'm beginning to wish I hadn't stopped upgrading Hollywood after the first version. Maybe I could help with the project if I'd kept up with the latest and greatest versions. |
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#8 | ||||||||
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Cult Member
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Join Date: Sep 2010
Location: Palencia (capital of the mythical Vaccean Kingdom) - Spain
Posts: 641
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I like it, but I find a problem in MorphOS and where I could see that your program runs better is under Amiga OS4, under Amiga OS3.5-3.9 the color palette, hum it are show very little. But under OS4 is perfect, only you need a good icons for the program.
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Amiga 500 with ROMs 1.3-2.05 and M-Tec AT 500 with hard disk and 4MB Ram. WinUAE + Original OS 3.5&3.9 running on Intel Atom board. Sam440ep 600 MHZ(altmost dead). Sam440ep 733 MHZ. Sam460ex 1 GHz + OS 4.1 + Update 6. MacMini 1.5 GHz + MorphOS 3.1. |
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#9 | ||||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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Quote:
Quote:
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AROS - Make Code, Not War |
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#10 | ||||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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Quote:
Maybe you're lucky and PortablE will be extended. Quote:
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AROS - Make Code, Not War |
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#11 | ||||||||
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Defender of the Faith
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Thanks Mazze.
I confess to not having tried it yet, but I will shortly. To be honest though having access to the sources, for me, is equally interesting as the app itself. Ive been wanting to check out hollywood for a while now, so the sources of Hollypaint are of great interest to me. Thanks again.
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Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look. |
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#12 | ||||||||
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Too much caffeine
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Join Date: Aug 2007
Location: Lohr, Germany
Posts: 121
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Sneak preview of coming V1.1:
![]() Individual colors for gradient, shadow and edge - each with alphachannel. More effect filters.
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AROS - Make Code, Not War |
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