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#1 | ||||||||
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Too much caffeine
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Join Date: Mar 2005
Location: Silver Spring MD USA
Posts: 130
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I released my latest game yesterday: SpellBroken for iOS. I could not have done this without the experience I gained spending my young years game programming on my trusty old A500. That machine was magic. Thanks Amiga!
Check SpellBroken out: App Store: http://itunes.com/app/SpellBroken Company Site: http://www.sagedragon.com/ |
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#2 | ||||||||
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Technoid
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Join Date: Nov 2006
Posts: 368
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No offense, but is it means that you planning an Amiga version of your game (68k or os4 or morphos or 4all), or just a low level marketing campaign?
Anyway good luck to your game.
__________________
Amiga 500: 68030@14MHz/68882@40MHz/ 5.5MB RAM/80MB HDD/Delfina FE Sound card/Kickstart 3.1/OS 3.1 Macmini 10,1 PPC 1.58GHz, 1GB Ram, 80GB HDD 5400rpm, Ati Radeon 9200/32MB, , MorphOs 3.1 PowerBook 15" PPC 1.67GHz, 2GB Ram, 250GB HDD, ATI 9700/128MB, MorphOS 3.1 |
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#3 | ||||||||
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Too much caffeine
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Join Date: Mar 2005
Location: Silver Spring MD USA
Posts: 130
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My announcement was intended to be an homage/dedication to Amiga in that it gave me both the skills and the sense of wonder to continue with game development.
I'd love to get back to making games for the Amiga. It's pretty hard to survive in the mainstream markets, so doing something for the modern Amiga would really be a luxury. If one of our products takes off I will definitely reconsider! Thanks to everyone for the support. -Josh (Bubba) |
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