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| Amiga News and Community Announcements If you have a news item, or want to announce something to the entire online Amiga Community, this is the forum in which to place your announcement. |
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#16 | ||||||||
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Lifetime Member
Join Date: Jun 2012
Location: Lake Havasu City, AZ
Posts: 98
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You do of course realize that any type of high speed device requires multi-layer boards? You won't be able to fabricate boards like that unless you are spending hundreds of thousands of dollars on the proper equipment. The reality is that I can't even buy the raw materials to hand make double-sided boards for what I can buy fully finished boards for! You are much better off spending your money on things that will help you and leave circuit board production to a full time production house.
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#17 | |||||||||
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Cult Member
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Join Date: Aug 2007
Location: Kansas
Posts: 738
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Quote:
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#18 | ||||||||
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Beginner
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Join Date: Dec 2010
Location: Arizona, USA
Posts: 26
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I'm with the others calling for a new 060 card with 1 or 2GB of RAM. It would be even better if the card included a P96-compatible RTG chip with at least 4MB of graphics RAM and a fast bus to the 060 proc.
Also, the 060 accelerator should include SATA ports rather than the old 50-pin SCSIs used on the Blizzards. Please target the A2000 in addition to the A1200 and A4000, et. al. Sounds like a winner. |
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#19 | ||||||||
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Defender of the Faith
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Join Date: Sep 2009
Location: Phila,Pa,USA
Posts: 1,109
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Wish someone would build a 1ghz-3ghz 68060 workalike accellerator card that will have 1-6 gigs of ram...
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#20 | ||||||||
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Resident blue troll
Join Date: Feb 2002
Posts: 3,871
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And I wish my pants were made of gold !!
Yeah highly unpraticle, but since it's never gonna happen anyways, why not go all the way ? It's quite clear that the thread-starter doesn't fully comprehend what he is talking about. Just have a look at some of the projects running at a1k.org (I think some similar projects run on EAB). Yep those guys are doing accel-cards, RAM-expansions and even full Amiga-replacements boards and none of them is etching their cards in te basement, the all use proffesional tooling companies (and at the prices i see quoted from time to time anything else wouldn't make sense even for the simplest of PCBs). Well o.k. Herzi will do his prototyps "electron-cloud"-style, but thats surely not an option for stuff you plan to offer on sale. Edit: Mind you the projects the thread-starter mentioned would be doable basement-style (just not in a practical/reasonable way) it's more that some of the early responders carried this thread into lala-land.
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1. Make an announcment. 2. Wait a while. 3. Check if it can actually be done. 4. Wait for someone else to do it. 5. Start working on it while giving out hillarious progress-reports. 6. Deny that you have ever announced it 7. Blame someone else Last edited by Kronos; 11-11-2012 at 03:15 PM.. Reason: My mum's golden pants |
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#21 | ||||||||
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Sockologist
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2GB of RAM would be the absolute safe limit for OS3.x, simply due to the signed pointer / size arithmetic that goes on here and there as mentioned by matthey.
Of course, the only reason to include such a large amount would be because you can and it's probably not that expensive to do so. There's not a lot of 68K software that would be able to make a serious dent in it. Sure you might be able to get away with much larger images in say ImageFX, but performing any realistic image processing on images that large on even a fast 060 isn't going to be much fun. If you are going to integrate any sort of RTG, don't listen to the 4MB suggestion. Give it 256MB or so, so that it can handle modern resolutions and it's not likely to page BitMaps. It would also justify all that RAM, if you went for some sort of unified solution.
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OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB Last edited by Karlos; 11-11-2012 at 03:18 PM.. |
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#22 | ||||||||||||
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Premium Member
Join Date: Nov 2003
Location: Houston, Texas
Posts: 2,257
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I hereby unilaterally declare, without U.N. approval: NewAllocMem() NewAllocMem() allocates memory above the 2GB barrier and it uses the TLSFmem memory allocation algorithm so it is very preferable for all new programs to use this new memory allocation routine rather than the old, slow, fraggy AllocMem(). Now if we get a board with 3GB of RAM on it, not only will the 3rd GB be used by new software, it will be used more than the first 2GB since software using it will run faster and have longer uptimes. Quote:
![]() Any new software will work with NewAllocMem() and if it has a bug such as you outlined it will be observed and fixed. Quote:
You have programs that allocate memory they don't need just for no reason? Or you are using software ported from Linux that allocates itself a large buffer because they just assume that everyone has 1GB or more? Quote:
As to Ethernet and USB, those are good ideas too but there are already readily available solutions for the Amiga so they are of lesser importance. I am not saying that having all those features on an Accelerator card would not be totally awesome, but I think we have completely exceeded the time and money he is willing to put into the project
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Wanna try a wonderfull strategy game with lots of handdrawn anims, Magic Spells and Monsters, Incredible playability and lastability, English speech, etc. Total Chaos AGA |
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#23 | ||||||||
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Beginner
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Join Date: Jun 2010
Posts: 40
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So, here's what I'm thinking. It seems like from all over the place accelerators and RTG cards are the most in demand. Seems to me that building an accelerator with an RTG card and SATA built in would be the best idea. That way regardless of what system you use it on, from an A500 to an A4000 , you have access to RTG and SATA as well. I know that by that logic everything from ehternet to sound should also be on board but I think once you start doing that you get a project stalled by creeping featurism. Perhaaps it might be wise to include some sort of high speed expansion header to add things on at a later date.
I think I need to clear something up cause I'm getting some confusion from some people. All multilayer boards or things with superfine traces will not be fabricated in house. The equipment for things like that is out of my reach. Only the simple doublesided boards and flexible boards suitable for keyboard membranes and the like will be done in house on demand. Things like accelerators and so one will be fabricated through contractors. The point is that for simple stuff I can build it on demand with quick turn around. The electroplating gear is simple stuff for plated through holes. The boards will be produced with different methods depending on what they require. I have factored all the costs in and this is the way that works for me. @haywirepc: That is way beyond what I'm capable of. You're not going to get speeds like that from an FPGA, that is going to the realm of having custom chips fabricated. I don't have the resources or the knowledge to design a microprocessor from scratch. The only way I could see something like that POSSIBLY being done is to use some other processor (x86, PPC, ARM) running some sort ofassembly language 060 emulation code. Even then, as matthey said, you won't be able to address more then 2GB of RAM. @Akiko: I absolutely won't forget the CD32 either. Maybe we can look at a new CD32 accelerator/expansion system. The tower kits from Elbox are ok, I have one for my A4000. The problem is I had to modify it to take my CSPPC/CVPPC. I would want to design one that everything fits without shoehorning. We'll see how it goes. So to summarize: The design for a new accelerator will most likely consist of a final mask revision 060, 1-2GB RAM, an RTG 3D card, SATA, POSSIBLY USB, and an expansion header for new addons. Sound good? In the meantime, keep the suggestions coming, and if anyone knows of any hardware for any system that has schematics/layouts and code available, I will add them to the list!
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Go up to your brother, kill him with your gun. Leave him lying in his uniform dying in the sun. War, it's never been so much fun!
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#24 | |||||||||
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Premium Member
Join Date: Nov 2003
Location: Houston, Texas
Posts: 2,257
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Quote:
Web Browser Image FX 7zip a game BAM! ?Out of Memory Error Its easy to use a smeasly 1GB of RAM. I didn't even have to put some files into the RAM: disk in my example. If we all had 3GB of RAM we could all use our RAM: disk to do a lot more useful things. And we could quit being stingy with our hard drive buffers. We could have our partitions set up with the amount of hard drive buffers we actually need rather than some slow cut down number that we can survive with. etc. etc. There are a million things we can do with 3GB of RAM.
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Wanna try a wonderfull strategy game with lots of handdrawn anims, Magic Spells and Monsters, Incredible playability and lastability, English speech, etc. Total Chaos AGA |
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#25 | ||||||||||
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Sockologist
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Quote:
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OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#26 | |||||||||
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Beginner
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Join Date: Jun 2010
Posts: 40
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Quote:
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Go up to your brother, kill him with your gun. Leave him lying in his uniform dying in the sun. War, it's never been so much fun!
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#27 | ||||||||
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Premium Member
Join Date: Nov 2003
Location: Houston, Texas
Posts: 2,257
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If you are going to add RTG to the card then might I suggest something cheap and well documented with tons of example source code for the driver writers: The same chip that the Raspberry Pi uses.
Also you could have 3GB on the board with 2GB useable by the CPU and the 3rd GB could be used by the gfx card. Just an idea.
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Wanna try a wonderfull strategy game with lots of handdrawn anims, Magic Spells and Monsters, Incredible playability and lastability, English speech, etc. Total Chaos AGA |
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#28 | |||||||||
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Premium Member
Join Date: Nov 2003
Location: Houston, Texas
Posts: 2,257
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Quote:
I am just not convinced that the potential bug you describe is anything more than an extremely rare phenomenon. Millions of people have 32-bit computers and I have never heard of any of them having problems when they added the 3rd GB of ram. Have you ever had a 32-bit computer start malfunctioning when adding the 3rd GB of RAM?
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Wanna try a wonderfull strategy game with lots of handdrawn anims, Magic Spells and Monsters, Incredible playability and lastability, English speech, etc. Total Chaos AGA |
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#29 | ||||||||
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Premium Member
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2Gb is fine, I'm currently getting by on 32mb.
As I've said before, a 100Mhz 060 with modern fast memory (eg 2GB of it) coupled with 060 compiled software/OS will make things more interesting in Amiga classic land. |
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#30 | ||||||||||
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Cult Member
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Join Date: Aug 2007
Location: Kansas
Posts: 738
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Quote:
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