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Old 10-24-2012, 02:04 AM   #1
Lurch
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Default Adoom recommended specs

So what does everyone recommend?

My plan is the following, A500 Plus / 68030 40Mhz / 2MB Chip / 8MB Fast / 4MB (Hopefully 8MB) RAM on the accelerator / Kick 3.1 / Workbench 3.1 / 2GB CF Card / Indivision ECS.

Should be playable?

Have most of it, waiting for the 68030 CPU to turn up and the accelerator and indi to be fixed. Not sure whats wrong with the extra 4MB but will have to wait for it to arrive back to test.

But my end goal would be at least Doom, maybe DOTT/Full Throttle... Might be pushing it to run Quake LOL But always fun to see what one can achieve with a humble A500 :-)
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Old 10-24-2012, 02:07 AM   #2
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Default Re: Adoom recommended specs

80386 class CPU, 4 MB RAM are the PC specs, doesn't mention Mhz. Will be interesting have watched a few youtube videos about the A600.
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Old 10-24-2012, 02:07 AM   #3
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Default Re: Adoom recommended specs

Should be playable with indivision ECS. You need to use Picasso driver OR ehb mode.

Quake is out of range, it woun't be even nealy playable, just slideshow. Quake also requires FPU
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Old 10-24-2012, 02:10 AM   #4
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Default Re: Adoom recommended specs

Quote:
Originally Posted by utri007 View Post
Should be playable with indivision ECS. You need to use Picasso driver OR ehb mode.

Quake is out of range, it woun't be even nealy playable, just slideshow. Quake also requires FPU
Thanks utri007. Thought so about Quake, but would be amazing to see Adoom running. Will hopefully wont have much longer to wait and I can put it to the test, post some videos hopefully.

Not nearly enough on Youtube.
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Old 10-24-2012, 02:12 AM   #5
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Default Re: Adoom recommended specs

To think I switched to a 486sx25 (no math co boohoo) with a Sound blaster 16 back in the day to play Doom :-) Cost me a small fortune LOL
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Old 10-24-2012, 02:24 AM   #6
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Default Re: Adoom recommended specs

Also try DoomAttack, it's a bit faster than ADoom. See Aminet, and check out EAB as well.
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Old 10-24-2012, 02:35 AM   #7
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Default Re: Adoom recommended specs

Does Doom attack use the Indi modes?
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Old 10-24-2012, 03:51 AM   #8
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Default Re: Adoom recommended specs

No but to be honest the Indivisions chunky mode is a bit slow, I think ECS's HB mode will be faster
You will of course be able to play DOTT with Scumvm ECS
Full throttle is out of the question though, it originally needed a 486 dx66
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Old 10-24-2012, 08:26 AM   #9
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Default Re: Adoom recommended specs

It should be playable if you reduce the screen size a bit. As mentioned, DoomAttack is a tad faster.
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Old 10-24-2012, 10:03 AM   #10
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Default Re: Adoom recommended specs

Quote:
Originally Posted by NovaCoder View Post
No but to be honest the Indivisions chunky mode is a bit slow, I think ECS's HB mode will be faster
HB?
Is that something special the Indivision does or are we just talking Extra Half Bright?

Shouldn't Graffiti mode be faster?
(Not sure, haven't tried, but that's what I thought it was designed for..)

In the readme for ADoom, it mentions Indivision GFX mode, which I'm thinking would be Graffiti???

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Old 10-24-2012, 11:56 AM   #11
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Default Re: Adoom recommended specs

Good advice, well hopefully in the next couple of weeks will be able to post some video's :-)

Had a thought that full throttle would be a problem, just fun trying these things out. Amazing what a Amiga can do.
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Old 10-24-2012, 02:57 PM   #12
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Default Re: Adoom recommended specs

Quote:
Originally Posted by desiv View Post
HB?
Is that something special the Indivision does or are we just talking Extra Half Bright?

Shouldn't Graffiti mode be faster?
(Not sure, haven't tried, but that's what I thought it was designed for..)

In the readme for ADoom, it mentions Indivision GFX mode, which I'm thinking would be Graffiti???

desiv
No it's not Graffiti, it's another chunky mode (also used for the ECS RTG driver)
Like I said it is a bit slow, ECS Graffiti is even slower
AGA Graffiti is the fast one
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Old 10-24-2012, 04:11 PM   #13
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Default Re: Adoom recommended specs

Quote:
Originally Posted by NovaCoder View Post
No it's not Graffiti, it's another chunky mode (also used for the ECS RTG driver)
Like I said it is a bit slow, ECS Graffiti is even slower
AGA Graffiti is the fast one
Interesting..
So, that does bring up a side question..
Was the whole "we don't have chunky so we can't compete" just overdone??
It sounds like chunky isn't all that big a deal after all...

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Old 10-24-2012, 04:14 PM   #14
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Default Re: Adoom recommended specs

Quote:
Originally Posted by desiv View Post
Interesting..
So, that does bring up a side question..
Was the whole "we don't have chunky so we can't compete" just overdone??
It sounds like chunky isn't all that big a deal after all...

desiv
I've held the opinion for a while that processor power was far more relevant. The amiga world was embracing 030's when the PC's were buying 486's. Yeah, the 486 was way more expensive but in the end, it ran Doom faster.

Poke around youtube for videos of Doom on a 386, and it's not exactly a pretty sight. The ole miggy on an 030 holds up pretty decently.
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Old 10-24-2012, 05:00 PM   #15
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Default Re: Adoom recommended specs

Quote:
Originally Posted by desiv View Post
Interesting..
So, that does bring up a side question..
Was the whole "we don't have chunky so we can't compete" just overdone??
It sounds like chunky isn't all that big a deal after all...

desiv
I guess you could say that you need more than chunky graphics to do fast 256 color 320x200 displays with the ECS chipset.

If AGA had been introduced with chunky graphics then I'm sure we'd have seen decent DOOM ports a lot quicker than we did.

I don't expect Graffiti to add much speed to my 320x200 AGA ports (which currently use C2P) but I hope that Jens will include a chunky 640x480 mode to the Indy AGA Mrk2 which will finally allow me to bring games like Broken Sword to AGA
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