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Old 05-09-2012, 01:40 PM   #1
x303
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Post WinUAE V2.4.1 Released

Tony Wilen made another release of his Amiga Emulator, WinUAE.

WinUAE 2.4.1 released

"Traditional" x.x.0 bug fix update and some improvements.

2.4.0 bugs fixed:

- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)
- Fake 60Hz didn't work.
- Software filter major slowdown in higher resolutions.
- D3D overlay mask scaling artifacts in some resolutions.
- D3D "CRT" filters had bad geometry.
- Automatic resize resized continuously in interlaced modes.
- Some USB joysticks had multiple buttons with same name and dpad diagonal movement didn't work.
- Keyboard reset warning emulation didn't work.
- Legacy VSync works correctly again.
- Bsdsocket emulation gethostbyname("ip.address") random crash.

Other bugs fixed:

- Automatic scale/center/resize didn't work in ECS SuperPlus screen mode.
- OCS/ECS max hires overscan didn't show first 4 pixels. (ECS SuperPlus)
- 68020 cycle-exact mode statefile reliability improved. (Random "CPU trace" errors)
- 0.5M Chip RAM was detected as 1M in JIT mode.
- Mouse cursor jumping to top/left corner in some virtual machines when mouse button was clicked.

New features and updates:

- Fastest possible CPU mode (including JIT) throttle option (-10% to -90%)
- Approximate CPU mode speed adjustment (-90% to +500%). Replaces old CPU/Chipset adjustment.
- Fastest possible CPU mode timing improved.
- Low latency vsync stability improved.
- Internal display buffering system rewritten, PAL/NTSC vertical centering, even better screen
positioning in programmed modes.
- Fullscreen (TV)/(Max) filter mode programmed mode and PAL/NTSC switching support.
- Custom Input Event autofire support.
- Switch to another monitor if multiple monitors with different resolutions and current RTG resolution
is not supported by current monitor.
- CDFS statefile support implemented.
- Sound sync improved.
- Debugger basic math operator support (+-/*).
- Autoscaling improved (CD32 boot screen).


You can download the program here as zip: http://www.winuae.net/files/WinUAE2410.zip
And here as installer: http://www.winuae.net/files/InstallWinUAE2410.exe
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Old 05-14-2012, 04:01 PM   #2
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Default Re: WinUAE V2.4.1 Released

How nice. I finally have a working Windows system again and WinUAE would be a great addition.
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Old 05-14-2012, 04:23 PM   #3
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Default Re: WinUAE V2.4.1 Released

Excellent! Cheers.
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Old 05-14-2012, 08:48 PM   #4
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Default Re: WinUAE V2.4.1 Released

New features and updates for 2.5.0:

- PowerPC emulation (Amiga OS 4 fully supported)
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Old 05-14-2012, 09:00 PM   #5
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Default Re: WinUAE V2.4.1 Released

Quote:
Originally Posted by hbarcellos View Post
New features and updates for 2.5.0:

- PowerPC emulation (Amiga OS 4 fully supported)
Wow coool! Must try.
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Old 05-14-2012, 09:18 PM   #6
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Default Re: WinUAE V2.4.1 Released

Quote:
Originally Posted by hbarcellos View Post
New features and updates for 2.5.0:

- PowerPC emulation (Amiga OS 4 fully supported)
Over Toni's dead body!

"That's not a real Amiga" I believe is his philosophy. Someone needs to modify PearPC or QEMU before that has a chance of happening...

Of course, one of the MorphOS developers got that running on a modded QEMU, dropped screenshots, and never released it, but that's another story.
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Old 05-15-2012, 08:48 AM   #7
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Default Re: WinUAE V2.4.1 Released

Not a real amiga?
An expansion PPC board, plugged into the original A1200 slot, makes the amiga capable of running Amiga OS4, which is a software.
It's as Amiga as a 68060 powered A1200 running software made just for it. Which, btw, is emulated on WinUAE.

We're not talking about Sam's boards or any other exotic 100% different hardware.
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Old 05-15-2012, 09:49 AM   #8
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Default Re: WinUAE V2.4.1 Released

I wouldnt hold my breath for ppc emulation in Winuae. Toni has expressed numerous times that its of no interest to him.
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Old 05-15-2012, 10:28 AM   #9
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Default Re: WinUAE V2.4.1 Released

Me too, but my point is, the real problem behind the curtains is:
* They're probably afraid of the AmigaOS (Trevor & Cia) guys, which support ideas just like the first one listed here: What it is and what its not an Amiga.
- Mac Mini??? Noooooooo, that's not an Amiga, so, our SW can't run on that...
- We'll not be supporting Apple's old computers. We'll create something entirely new (which is great, and we all know why it costs a lot of money, but)...
and etc...
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