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| Amiga Gaming This forum is dedicated to games software and solutions for the Commodore Amiga computer. Need help blowing up pixels? Know of the next gaming revolution? Talk about it here. |
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#1 | ||||||||
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Too much caffeine
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Join Date: Dec 2010
Location: Central Florida
Posts: 144
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I still play Sim City 512KB on the Amiga. I tried on one map to build smaller "cities" each within one firestation and police station border and then connect each "city" with road and railroad (not that they need to go from "city" to "city", they don't care)
Anyway, what is interesting is that if the new "city" becomes more popular the other one or ones just die out and you end up with a financial loss. Besides monsters and other distasters and SHIFT + F U N D which I don't care for any of them; is there anything else to Sim City? I mean, is that it? Nothing to unlock? I guess I could answer the question myself because I have played it since it came out and I have never discovered anything new, ha, ha. Well, it never hurts to ask. |
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#2 | ||||||||
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Cult Member
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I played it quite a bit back then and didn't find anything else, so I doubt there's much more to it. It's a shame they didn't do a fuller version for the 2MB Amigas (I know - Sim City 2000, but that's a different story).
The SNES had a great version of the original Sim City which had background music, special buildings and more stuff like that. Should've been easy to do on an A1200... |
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#3 | ||||||||
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Technoid
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Join Date: Jun 2002
Posts: 262
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I thought the difference between Sim City and Sim City 2000 was amazing. I thought Sim City 2000 was a much more refined version of the game idea. The graphics were better, the goals better, and many 'fun' things to get along the way.
I still play SC2k today but usually for Windows or under Mac emulation. I know there was an AGA version of SC2k for the Amiga. I thought -could be wrong- that maybe the CD32 version of SC2k had better graphics but I could be wrong. However, I know there is SC2k for AGA Amigas. You might want to try that version out. Cheers! -P
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15" Macbook Pro Retina * 2.7 GHz QCore * 16 GB RAM, 512 GB SSD * Windows 7 Ultimate 64bit via Boot Camp * 3rd Gen 32 GB iPod Touch *Amiga via Emulation (WinUAE in WINE) |
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#4 | ||||||||
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Cult Member
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Join Date: Jun 2005
Posts: 666
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SimCity 2000 on a basic A1200 really crawls along and is a real pain. I bought my first accelerator so I could play SimCity 2000. Fantastic game I have to say. There were the expansion Terrain Editor and Architecture for the original versions.
http://www.commodore-amiga-retro.com...a_scuzz149.htm |
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#5 | ||||||||
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Beginner
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Join Date: Mar 2010
Posts: 47
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SimCity was also released on the CDTV.
http://www.lemonamiga.com/games/details.php?id=3241 Don't know the difference with the 512k version, but it looks different though and seems to have added scenarios. Last edited by sledge; 03-01-2012 at 11:53 PM.. |
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#6 | ||||||||
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Kindred of Babble-on
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Join Date: Jul 2006
Location: Tallahassee, FL
Posts: 2,099
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I've wanted to play SimCity 2000 on the Amiga. I enjoyed SimCity, then found the SNES version which was an absolute thrill (well, if you're into that kind of thing.) I find that I just don't have the time to sit in front of a computer long enough to get really involved in some of the games I enjoy, so I managed to find a J2ME version of SimCity and play on my phone from time-to-time.
But, to answer your question, I believe there actually IS a goal to SimCity. Ultimately you just have to run a happy and prosperous city. I love the game, and have managed to do very well without the FUND cheat and without jacking up taxes at the last minute before the end of the year, then lowering them right afterward. Though some games do better than others, and I often find myself getting frustrated with having numerous vacant industrial lots when the demand for industrial is very high (for example, though it happens sometimes with residential and commercial, too.) |
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#7 | ||||||||
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Premium Member
Join Date: Oct 2006
Location: Amsterdam
Posts: 692
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if you play the scenario's you can earn the 'key to the city'. in free mode the goal is to get your city as big as possible while still making a profit. also I believe there was a deluxe version of sim city with some improvements.
Im a big fan of the game, but never liked sim city 2000 much. I dont like the current incarnations of the game either, last good game of this franchise was sim city 4. go check that out!
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Amiga 1200 Kickstart 3.1 (40.68), Elbox Power/Winner tower, BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB 60ns, BlizzardvisionPPC, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet. triple boot WB3.1 / OS3.9 / OS4.1 |
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#8 | ||||||||
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Lifetime Member
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I always wanted to play Sim City 2000 but could never get enough street cred.
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G E R T S Y A4000 040@25 16/2MB 8GB CF A2000 040@33 16/2MB 20GB BHD A1200 030@33 64/2MB 4GB CF A 500 000@07 2/1MB A590 1GB HD |
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#9 | |||||||||
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Mind Walker
Join Date: Apr 2010
Location: Helsinki, Finland
Posts: 57
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Quote:
Looking at the Lemon Amiga games section on the SimCity (512 Kb normal version) the CDTV version has much more colourful menus and icons. The standard-Amiga version looks much more dated. Also the seen reviews on the two versio seem to prefer the CDTV version. Just based on the visual points and good controls (with the CDTV controller) I would rate the CDTV higher. I wish SimCity 2000 was faster (and wouldn't use interlacing), it would have much more deapth to the game. Slightly off-topic, but still in the SimCity theme: SimCity 5 is rumored to be the next game in the SimCity series, to be released sometime in 2013
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Commodore KIM-1, PET-2001, CBM 8032, CBM 8050, CBM 8250LP, D9060, VIC-20, C64, C64c, 1541, 1541-II, 1571, 1581, A1000, A1060 Sidecar, A500, CDTV, CD32, 1084S, A1200, A1200 Magic Pack from Petro, A4000T and looking for more
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#10 | ||||||||
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Technoid
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unfortunately SimCity 2000 for Amiga 1200 is not a porting from PC-DOS, but from Megadrive.
AGA version is only 64 colors and is very jerkomatic. However is nice version. SimCity CDTV is much better than Amiga version. on CDTV there is music in game, the graphics is much better, has photo pictures about people, object, icons and nice animated intro. so, watch the difference: Amiga = http://www.amigapage.it/index.php?pl.../s/simcity.flv CDTV = http://www.amigapage.it/index.php?pl..._city_cdtv.flv
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RetroTraier: http://www.amigapage.it/index.php?pl=intro AmigaDem Mania: http://www.amigademo.tk Video Channel: http://www.youtube.com/user/pippos34 Demo Movie: http://xoomer.virgilio.it/tuxcam/recensioni/flash1.html Retro Trailer Blog: http://www.amiga.org/forums/blog.php?u=2066 Last edited by Seiya; 03-04-2012 at 06:03 AM.. |
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#11 | |||||||||
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Cult Member
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Quote:
Amiga version is 256 colours as well. Slow graphics, but I hear that certain patches can fix this aspect. |
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#12 | ||||||||
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Cult Member
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Join Date: Jul 2002
Location: near Cincinnati
Posts: 998
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The CDTV version will play on A500/A570.
No all titles would.
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Tenacious: A3000D, Cyberstorm 060 mkII w/96Megs, PicassoIV, GVP multiI/O, X-surf, MasPlayer. Also A3000 w/PicassoII, 3 A2000s, Toaster, Spectrum, G-Force 030, 2 Supra25Mhz. 5 A500s, 2 A570s, GVP HD+ w/PC286 & AdSpeed. 3 A1200s, and 2 A600s. G-Lock... |
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#13 | ||||||||
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Technoid
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ok, it wasn't megadrive port
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RetroTraier: http://www.amigapage.it/index.php?pl=intro AmigaDem Mania: http://www.amigademo.tk Video Channel: http://www.youtube.com/user/pippos34 Demo Movie: http://xoomer.virgilio.it/tuxcam/recensioni/flash1.html Retro Trailer Blog: http://www.amiga.org/forums/blog.php?u=2066 |
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