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Old 01-19-2012, 01:24 PM   #16
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Default Re: Screen resolution on games

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Originally Posted by itix View Post
IIRC some later Amiga 500 models could boot to NTSC mode. Dunno if it would help.
I think his question was about the A1200? But as far as I can remember, you could change this from the early boot menu (holding down both mouse buttons when powering up IIRC) in the A1200 as well? I might be wrong, never used that feature, and it was a decade or more since I last fired up my A1200...

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In my opinion empty space is not problem because you get square pixels... stretched display looks awful.
Completely agree, I'm allergic to that!
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Old 01-19-2012, 04:39 PM   #17
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Default Re: Screen resolution on games

The boot up menu requires ECS I believe. It should handle NTSC/PAL issues better, though not perfectly. Worth checking out, though most 500's weren't upgraded to ECS (since it broke a few games compatibility)
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Old 01-19-2012, 04:56 PM   #18
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Default Re: Screen resolution on games

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Originally Posted by runequester View Post
The boot up menu requires ECS I believe. It should handle NTSC/PAL issues better, though not perfectly. Worth checking out, though most 500's weren't upgraded to ECS (since it broke a few games compatibility)
Well, the boot-up menu really only requires Kickstart 2 or above, but switching between PAL and NTSC could well require ECS - I don't know.

Yep, it does look like your standard NTSC game alright. By programming for only 200 lines, programmers could be sure that the game at least worked on both PAL and NTSC Amigas, even if you got a black band across the bottom of the screen. The other way around resulted in the bottom of the screen being missing when PAL games were played on NTSC Amigas, which is a less desirable result I guess...
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Old 01-19-2012, 05:35 PM   #19
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Default Re: Screen resolution on games

When you use WHDLoad you can just add NTSC to the game icon's tool types. Problem solved (may not work for all games...).
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Old 01-20-2012, 08:11 AM   #20
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Default Re: Screen resolution on games

Thx for all answers... Then I know.. I can live with it =) Will try that with WHDLoad..
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Old 01-20-2012, 09:47 AM   #21
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Default Re: Screen resolution on games

Or you can just stick to playing the Amiga games that naturally run in 256p or 512p
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Old 01-20-2012, 12:24 PM   #22
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Default Re: Screen resolution on games

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Originally Posted by ChaosLord View Post
Or you can just stick to playing the Amiga games that naturally run in 256p or 512p
Why would you when WHDLoad can handle both PAL and NTSC? The only thing to take in account is that a CRT based PAL TV must be able to handle NTSC as well. If it does, then NTSC games can be shown in their correct aspect ratio.
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Old 01-20-2012, 12:57 PM   #23
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Default Re: Screen resolution on games

WHDload is kewl but many games have no WHDLoad version. Others have only a buggy WHDLoad version.

I personally just use a dual CRT monitor setup on my Amiga. My 1084S and 17" NEC MultiSync75 are both NTSC/PAL compatible so I never have any problems, ever. WHDload not required.
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Old 01-20-2012, 01:40 PM   #24
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Default Re: Screen resolution on games

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Originally Posted by ChaosLord View Post
I personally just use a dual CRT monitor setup on my Amiga. My 1084S and 17" NEC MultiSync75 are both NTSC/PAL compatible so I never have any problems, ever. WHDload not required.
That's not an option if you don't want to use floppies (I'm done with them, as are many, I assume).
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