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| Amiga News and Community Announcements If you have a news item, or want to announce something to the entire online Amiga Community, this is the forum in which to place your announcement. |
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#1 | ||||||||
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Too much caffeine
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Join Date: Mar 2002
Location: Alberta, Canada
Posts: 89
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REBOL 3 has just been released for the AmigaOS 4.1 and can be downloaded from the alpha downloads section.
REBOL 3 is currently in alpha and so is the Amiga version. Please read the documentation on the REBOL site for more information. For those without AmigaOS you can also try REBOL 3 on a variety of other platforms or even directly on the web. Note that a Host-Kit for REBOL 3 is still in development which will greatly extend what can be done with REBOL on the Amiga so stay tuned. |
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#2 | ||||||||
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Technoid
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Join Date: Jun 2002
Posts: 180
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Very good news !
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#4 | ||||||||
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Lifetime Member
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Right now, the news about&around AMIGA are very interesting. However, we will not complain. Thank you to all those involved in this adventure.
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-A3K(T)040@35MHz/78MB/KS3.1/OS3.9/Buster11/PICASSO II/GVP IO/A2088XT/DENEB/HDD18GB -A3K(D)030@25MHz/134MB RAM/KS3.1/OS3.9/Buster11/RETINA Z2/OKTAGON 2008/VLAB YC/MIDI/DKB3128/HDD18GB -A2K/ROM 1.3-3.1/2MBCHIP/8MB/A2091/OKTAGON 2008/A2058/TANDEM IDE/FlickerFixer-Scandoubler/Genlock -A1200/KS3.1/2MB+9MB/CF2GB A1200/KS3.0/2MB/CF1GB/ -A1K/KS1.2/Kickstart Adapter/A1050/512K -A600/1MB/A603 1MB/CF2GB/4MB RAM expansion -1xA2K-2xA600-2xA500-C128-C64-PS1-PS3-SNES-Archos GMini400-CDI Philips Last edited by VingtTrois; 10-25-2010 at 03:09 PM.. |
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#5 | ||||||||
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Premium Member
Join Date: Jan 2003
Posts: 461
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OS3.x version is at http://www.rebol.com/downloads/core012.lha
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#6 | |||||||||
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Lifetime Member
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Quote:
"REBOL /Core 2.5.0.1.2 / This program requires Kickstart 2.04 or higher"
__________________
-A3K(T)040@35MHz/78MB/KS3.1/OS3.9/Buster11/PICASSO II/GVP IO/A2088XT/DENEB/HDD18GB -A3K(D)030@25MHz/134MB RAM/KS3.1/OS3.9/Buster11/RETINA Z2/OKTAGON 2008/VLAB YC/MIDI/DKB3128/HDD18GB -A2K/ROM 1.3-3.1/2MBCHIP/8MB/A2091/OKTAGON 2008/A2058/TANDEM IDE/FlickerFixer-Scandoubler/Genlock -A1200/KS3.1/2MB+9MB/CF2GB A1200/KS3.0/2MB/CF1GB/ -A1K/KS1.2/Kickstart Adapter/A1050/512K -A600/1MB/A603 1MB/CF2GB/4MB RAM expansion -1xA2K-2xA600-2xA500-C128-C64-PS1-PS3-SNES-Archos GMini400-CDI Philips |
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#7 | ||||||||
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Cult Member
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Join Date: May 2003
Location: Milwaukee, WI, USA
Posts: 811
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Minuous: Thanks for the link!
![]() And, my 700th post...
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--------------- Marc Frick --------------- A1200T / '060, 256MB, CD-R, OS3.9 A4000 w/ WarpEngine / 82MB , OS3.1 A4000 16MB, OS 3.9 A1200 , '030 / 10MB A1200 (stock) CD32 ![]() ...And a very sick 4000T |
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#8 | |||||||||
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Too much caffeine
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Join Date: Mar 2002
Location: Alberta, Canada
Posts: 89
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Quote:
REBOL 3 is also available for a variety of non-Amiga platforms like Windows, Linux and Mac OS. You can also try REBOL 3 directly from the web. Please visit the links in my news item for more information. |
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#9 | ||||||||
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His Dudeness, El Duderino
Join Date: Jan 2005
Location: Pensiltucky
Posts: 479
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I gather that a few of the A.org members have been tinkering with Rebol, so I figure posting this here is valid.
I've been spending quite a bit of time reading over the material available over on rebol.com and I've got to say some of it makes sense to me and I can certainly see potential. I feel that Carl makes good points about just how complicated and overblown it has become to do what should be relatively simple things in the development world. However, some of it is not clear to me. For example... 1. What does Rebol 3 bring to the table in terms of aiding the user (as opposed to the developer) that Rebol 2 did not? 2. Can Rebol be used in implementing a Website? i.e. in other words can it be used as an analog of jsp pages or perhaps similar to Javascript? 3. Let's say you have Rebol core running on a server, can it actually serve up dynamic content? 4. If it is possible to use Rebol in developing dynamic content, such as an interactive form tied to a database, does there have to be an instance of Rebol View on the client or is a browser plug in required or is the dynamic content presented to the client browser in such a way that nothing else is needed beyond Rebol core residing on the server? Thanks in Advance, AmigaEd
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"Pretty soon they will have numbers tattooed on our foreheads." - Jay Miner 1990 La Familia... A1K - La Primera Dama -1987 A1K - La Princesa- January 2005 A2K - La Reina - February 2005 A2K - Doomy - March 2005 A500 - El Gran Jugador - April 2005 A1200 - La Hermosa Vista - May 2005 A2KHD - El Duro Grande - May 2005 A600 - Prístino - May 2005 A1200 - El Trueno Grande - July 2005 CDTV - El Misterioso - August 2005 C64 - El Gran Lebowski - August 2005 A3K - October 2010 y mas... |
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#10 | ||||||||
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Cult Member
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Join Date: Jun 2002
Posts: 901
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Yes rebol can be used to script web pages, like jsp, asp.
And that, is primarily where it is used, if you ask me. There really isn't much point to rebol for generic application development. What's odd about Rebol is a few years ago, it supported almost every platform available - and that wasn't really important because everyone was using Windows. Now, we have this real split in the marketplace, where some are using Android, some using iOS, some using Blackberry, some using WinMo - on their Smartphones, and soon, on their tablets.... and yet now Rebol punks out and doesn't support any of those devices. Now I've been an it professional for a couple decades now, I know why it would be difficult to support a platform, when well...Apple is blocking you. Google maintains control over Android too, despite the impression of being so open. But - that's the challenge in this world...unfortunately Rebol doesn't solve too many problems, and I love scripting languages, and I agree with a lot of Carl's rhetoric, I just don't believe he's found any great answers. Even the bill for the old Rebol of being a dialecting language was a bit of a joke, because he didn't even understand people speak different languages (talking about spoken languages and their intersection with programming languages)....what's the point in creating dialects, and missing the big picture about differing languages all together. But I digress....that dialecting stuff isn't even mentioned a lot anymore, so we can move on from that. Too bad about Rebol, but without support for the hot platforms, I'll have to pass. |
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#11 | |||||||||||
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His Dudeness, El Duderino
Join Date: Jan 2005
Location: Pensiltucky
Posts: 479
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Quote:
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I might try an experiment to reproduce some fairly complicated scripts I've written in other languages by using Rebol. I think this would give me a pretty good idea of Rebol's capabilities. To be fair to Rebol, I should also note that my most used scripting language doesn't support anything other than Windows. It's been difficult over the years, but honestly, I'm glad that I didn't take this approach with the Amiga. If I had, I would have missed out on a lot of fun and learning. Regards, AmigaEd
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"Pretty soon they will have numbers tattooed on our foreheads." - Jay Miner 1990 La Familia... A1K - La Primera Dama -1987 A1K - La Princesa- January 2005 A2K - La Reina - February 2005 A2K - Doomy - March 2005 A500 - El Gran Jugador - April 2005 A1200 - La Hermosa Vista - May 2005 A2KHD - El Duro Grande - May 2005 A600 - Prístino - May 2005 A1200 - El Trueno Grande - July 2005 CDTV - El Misterioso - August 2005 C64 - El Gran Lebowski - August 2005 A3K - October 2010 y mas... |
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#12 | ||||||||
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Hobbyist
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Join Date: Feb 2010
Posts: 61
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> 1. What does Rebol 3 bring to the table in terms of aiding the user (as opposed to the developer) that Rebol 2 did not?
Rebol3: Unicode compatibility and the entire graphics/gui subsystem implementation were the major changes from version 2. Don't know how complete the OS4.1 version is. GUI was windows only for a while. Rebol3 was still under much development last time I looked into it. |
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#13 | |||||||||
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His Dudeness, El Duderino
Join Date: Jan 2005
Location: Pensiltucky
Posts: 479
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Quote:
Rebol 2.7 View (the graphical version) seems to work nicely. I've been messing a bit with it, but haven't had a chance to dig too deep as I'm swamped with other projects. Regards, AmigaEd
__________________
"Pretty soon they will have numbers tattooed on our foreheads." - Jay Miner 1990 La Familia... A1K - La Primera Dama -1987 A1K - La Princesa- January 2005 A2K - La Reina - February 2005 A2K - Doomy - March 2005 A500 - El Gran Jugador - April 2005 A1200 - La Hermosa Vista - May 2005 A2KHD - El Duro Grande - May 2005 A600 - Prístino - May 2005 A1200 - El Trueno Grande - July 2005 CDTV - El Misterioso - August 2005 C64 - El Gran Lebowski - August 2005 A3K - October 2010 y mas... |
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#14 | ||||||||||||||
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Merely Curious
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Join Date: Jun 2004
Posts: 5
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The generic design of REBOL allows it to work on any task, except for high performance calculations, where you would use extensions written in C or other high performance language. It's also not likely that you would write an operating system in REBOL, but REBOL 3's modular design allows it to sit in more places, such as directly on top of a kernel, which is to become the Wildman project at some time in the future. Quote:
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Dialects allow greater express-ability and coupling dialects with 56 datatypes, you can express and parse meaningful data in a wholly different way than you would otherwise be able to, when using the standard syntax alone. Quote:
Without dialects, half of REBOL's design philosophy goes out the window, most of my programs wouldn't work, so we can most certainly not move on from dialects. :-) |
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#15 | |||||||||
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Merely Curious
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Join Date: Jun 2004
Posts: 5
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Quote:
1. Core work (language, booting, modules, extensions), which is done by Carl and expert helpers. 2. The hostkit, which is Carl and the community of a few expert developers (one is Steve Solie), to oversee porting of REBOL 3 to other platforms, while doing code auditing and design changes. 3. GUI work and graphics engine by a third party company, RM Asset, where I work. We want to use the GUI for building viable business applications, so it has to be much stronger than it was for REBOL 2. The hostkit is what needs to be completed to allow the graphics engine to work on other platforms than Windows, so that's our next big step. |
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