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| Amiga Gaming This forum is dedicated to games software and solutions for the Commodore Amiga computer. Need help blowing up pixels? Know of the next gaming revolution? Talk about it here. |
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#1 | ||||||||
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Technoid
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hi
i have made a bench on P3@800 with Quake, GLQuake, Quake2 Quake2GL and Quake 3 Arena i are interested to see a benchmark on AmigaOne, uA1 and Sam440 at 800 mhz or 667 with this games. if you are interested here the rules: Quake (640x480, 800x600): timedemo demo2 GLQuake (640x480, 800x600, 1024x768) timedemo demo2 glquake in 800x600 with command glquake.exe -width 800 glquake in 1024x768 with command glquake.exe -width 1024 Quake II (software and GL) (640x480, 800x600, 1024x768) Timedemo1 map demo1.dm2 Quake ARENA (all details - 32bit textures, 32bit resolution, trilinear filtering and vertex lighting) in 640x480, 800x600, 1024x768 and 1280x1024 timedemo1 demo demo001
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RetroTraier: http://www.amigapage.it/index.php?pl=intro AmigaDem Mania: http://www.amigademo.tk Video Channel: http://www.youtube.com/user/pippos34 Demo Movie: http://xoomer.virgilio.it/tuxcam/recensioni/flash1.html Retro Trailer Blog: http://www.amiga.org/forums/blog.php?u=2066 |
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#2 | ||||||||
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Cult Member
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Join Date: Mar 2004
Posts: 941
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it will be interesting to see the results between new sam 440ep-flex 733 & 800Mhz version.
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------------- power is nothing without control |
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#3 | ||||||||
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Sockologist
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Other than the CPU, we know nothing about your P3 machine. What graphics hardware is it using? How fast is the memory?
These all can have a big impact on the overall speed.
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OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#4 | ||||||||
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Kindred of Babble-on
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@Karlos.
It's using the ECS chipset, duh! ;P
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'Using no way as way. Having no limitation as limitation.' - Bruce Lee 'No, sorry. I don't get my tits out. They're not actually real, you know? Just two halves of a grapefruit...' - Miki Berenyi 'Evil will always triumph because good is dumb.' - Dark Helmet ![]() 'And for future reference, it might be polite to ask someone if you can quote them in your signature, rather than just citing them to make a sales pitch.' - Karlos. (I didn't ask, obviously......)
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#5 | ||||||||
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Technoid
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My bench is a Retrogaming/retrocomputing benchmark:
P3@800 Mhz 128 MB PC133 built-in audio i used Radeon 7500LE, Radeon 9200SE, Radeon 9600XT and Geforce 2 MX. My other card don't work: Radeon 7000VE AGP, Radeon 7000 PCI, TNT2m64. maybe i can test with some Rage IIc, S3Trio 3D
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RetroTraier: http://www.amigapage.it/index.php?pl=intro AmigaDem Mania: http://www.amigademo.tk Video Channel: http://www.youtube.com/user/pippos34 Demo Movie: http://xoomer.virgilio.it/tuxcam/recensioni/flash1.html Retro Trailer Blog: http://www.amiga.org/forums/blog.php?u=2066 |
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#6 | |||||||||
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Desperately needs a life
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Ah, great, last century tech. Why not compare it to something modern that runs at about the same speed? How about an iPhone 3GS? 600 MHz ARM’s v7 Cortex with PowerVR SGX GPU and 256 MB RAM.
Makes that SAM board look a little weak I'd say.... Quote:
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What we're witnessing is the sad, lonely crowing of that last, doomed cock. |
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#7 | |||||||||
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VIP / Donor
Join Date: Mar 2002
Location: NSW, Oz
Posts: 1,992
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Quote:
![]() demo001 @ normal settings, results in 32 FPS. To use Swiftshader X86 JIT Direct3D9b render, I used MESA-to-D3D API bridge. Works well in Windows Terminal Server. Last edited by Hammer; 06-30-2009 at 01:45 AM.. |
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