amiga.org
     
iconAll times are GMT -6. The time now is 11:23 PM. | Welcome to Forum, please register to access all of our features.

» Amiga.org » Operating System Specific Discussions » Amiga OS » Amiga OS -- Development » Bitmap graphician needed for future amiga game

Amiga OS -- Development This particular forum deals with issues regarding development for all versions of AmigaOS.

Reply
 
Thread Tools Display Modes
Old 01-01-2008, 06:29 AM   #1
Srbin
Beginner
Points: 3,270, Level: 35 Points: 3,270, Level: 35 Points: 3,270, Level: 35
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: Jan 2005
Posts: 23
Send a message via ICQ to Srbin Send a message via MSN to Srbin
Default Bitmap graphician needed for future amiga game

My name is Zeljko and for a last month i am making a game Risk. Following suggestions from other amiga C coders, i skipped to code::block on pc.
As i don't have any amiga except under emulation (which is very slow), i am making it on PC using SDL. So both versions would come out at the same time.

So far, a LOT is done, but now, i am at the point where i really need some gfx to work with, and need it fast. The lack of it stopped me from further work as most parts i did before expected.

To see what i am thinking of, you should first download risk game from www.iwin.com to have some reference. Their game is just too good so i had to buy it. With ideas i have, our version would be much better.

Like this; instead of having just one set of soldiers, you could select from ie 8 different sets; WW2 soldier, star wars stormtroopers, indians, french musketeers, nomad tribe... Except from looking, adding armies (so called reinforcement) would be presented like animation, instead of just changing numbers on field. WW2 soldier would have an airplane and parachuters to drop. With more armies to add, bigger plane and more soldiers would come out.

Indians would have some voodoo magic, star wars units would have flying unit from Episode 2 to deploy... etc...

Money: I don't expect anyone to work for free, so a deal would need to be made. Of course, there is a risk of not getting a lot of money, but hey... At least we tried.

If you are interested, you should really DL version from www.iwin.com . Screenshot under this is a good example of me, not knowing how to draw even a dice

So, to sum these. A lot of us are some experts in fields like coding, gfx, sound. As this would be also amiga version, i am posting it here.

NOTE: Copyright IS NO PROBLEM, believe me just by my words, without talking about this in topic. Ok?
Srbin is offline   Reply With Quote
Old 01-01-2008, 06:40 AM   #2
meega
Cult Member
Points: 5,080, Level: 45 Points: 5,080, Level: 45 Points: 5,080, Level: 45
Activity: 5% Activity: 5% Activity: 5%
 
meega's Avatar
 
Join Date: Jul 2006
Posts: 952
Default Re: Bitmap graphician needed for future amiga game

Quote:
Srbin wrote:

NOTE: Copyright IS NO PROBLEM, believe me just by my words, without talking about this in topic. Ok?
:-? Why should I believe you just by your words?
__________________
meega is offline   Reply With Quote
Old 01-01-2008, 06:56 AM   #3
Srbin
Beginner
Points: 3,270, Level: 35 Points: 3,270, Level: 35 Points: 3,270, Level: 35
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: Jan 2005
Posts: 23
Send a message via ICQ to Srbin Send a message via MSN to Srbin
Default Re: Bitmap graphician needed for future amiga game

Because i already checked everything. It doesn't stop you to do the same, but please, not on this topic.
Srbin is offline   Reply With Quote
Reply

Bookmarks

Tags
amiga , bitmap , future , game , graphician , needed

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga Future Magazine July 2004 Needed! Please! ChaosLord Amiga Gaming 23 08-10-2005 10:38 PM
Converting Amiga Bitmap fonts xyth Amiga Software Issues and Discussion 0 02-02-2004 04:10 AM
BitMap blues... Karlos Amiga OS -- Development 5 07-26-2003 11:31 AM
What will Warp3D v5 NOVA offer Amiga game/demo devs in future? KingTutt Amiga Gaming 5 12-18-2002 05:42 PM
Re: What will Warp3D v5 NOVA offer Amiga game/demo devs in future? jamesm Amiga Gaming 2 12-17-2002 11:48 PM