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| Amiga Gaming This forum is dedicated to games software and solutions for the Commodore Amiga computer. Need help blowing up pixels? Know of the next gaming revolution? Talk about it here. |
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#16 | |||||||||
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Technoid
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Join Date: Apr 2002
Posts: 443
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Quote:
__________________
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139. |
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#17 | ||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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Arrrr I'm confused now. I have a Blizzard 060/50 with 128MB, and a Voodoo graphics card on my Mediator 1200SX. Is there a demo of Quake I can try to see what performance is like before I buy it?
-- moto |
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#18 | |||||||||
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Technoid
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Join Date: Apr 2002
Posts: 443
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Quote:
__________________
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139. |
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#19 | |||||||||
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VIP / Donor
Join Date: Mar 2003
Location: Boston, MA, United States
Posts: 5,018
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#20 | ||||||||
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Defender of the Faith
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Hmmm, what the heck are you people talking about?
DOOM runs pretty darn good on my CD32/SX32 pro 68030 @50mhz Im using DOOM Attack. Runs fast and smooth in full screen..........maybe its the Akiko chip? I dunno......but its prety palyable and enjoyable. EDIT: Just Tested it for fun. its good on low detail with the status bar showing and 2 levels down from full screen....funny thing.......it hardly shows any differens in slowness when I put it in full screen. But its definitely quite playable in full screen low detail. even in High detail its not bad. Not smooth, but not bad. |
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#21 | |||||||||
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Technoid
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Join Date: Apr 2002
Posts: 443
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Quote:
__________________
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139. |
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#22 | ||||||||
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Cult Member
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Join Date: Oct 2003
Posts: 739
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You see the defenition if something is playable or not is quite subjective.
I think Qukae ist quite playable on an 060 (yes, at about 10 FPS) Maybe my impression is byased by the fact that I played through the game on an 1240 @ 40 MHz (at about 5 FPS) |
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#23 | |||||||||
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Technoid
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Join Date: Apr 2002
Posts: 443
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Quote:
But... 8-12 FPS is not much. I can understand why people, if they have no other option, decide to play through Quake on their 68k Amigas. But, the framerate IS low, and a 68k Amiga CAN'T do the game justice (or rather, the versions that exist today for the 68k Amiga don't do the game justice). That is not me being subjective, that is a fact. Of course, then it is up to the people playing the game to decide if they find it playable or not. But no one can claim it to be playing WELL, because it isn't. 10 FPS was not what Quake was designed to run in. So, yes, I might be subjective on the "playable" matter, but if someone considers the game is done justice on a 68k Amiga, please step up and explain why that is (for any other reason than the one that it is Quake on the Amiga and that it is great that it can be, and has been, done).
__________________
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139. |
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#24 | ||||||||||
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Kindred of Babble-on
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Join Date: Aug 2003
Posts: 2,045
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Quote:
Quote:
As I see it, playability can't be determined by FPS, only by the person playing. |
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#25 | ||||||||||
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Technoid
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Join Date: Apr 2002
Posts: 443
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Quote:
http://www.amigaspeed.de.vu/ Quote:
Of course the Amiga ports of the game can, without having to be questioned over and over again, be compared with how well the original performs on the PC because it was written FOR the PC's from the beginning. Or, would you consider a film playing at 10 FPS instead of its original 24 FPS would be playing WELL (no matter if one thinks it is watchable or not)?
__________________
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139. |
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#26 | ||||||||
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Defender of the Faith
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Join Date: Apr 2005
Location: E.U.
Posts: 1,278
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Wait, i think i know why you ppl are splitted in half.
The one side talks about the "regular" version of quake that relies on the power of the CPU and the other side about BlitzQuake which make use of the 3D acceleration hardware of some gfx cards and relies more on the power of the GPU than the CPU. In the first case the performance should be very low on a 68k system, while in the second one the performance should be reasonably good on 68k system with a Voodoo card.
__________________
A1200 PPC user. |
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#27 | |||||||||
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Guru Meditator
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Quote:
__________________
And the canary said: 'chirp' |
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#28 | ||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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I pride myself on not owning a PC on which to try this :-) I could try to find a Mac version, but I'd prefer to play it on my Amiga. I hope somebody will port it.
-- moto |
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#29 | ||||||||
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Too much caffeine
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Join Date: Dec 2005
Posts: 101
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jDoom is pretty awesome. I play it in linux. On my Amiga, I usually play ADoomPPC. It allows resolutions up to 1600x1200 and runs rather fast. It even gets better than 20 FPS in AGA. A video card is recommended though. :-D
I don't know if the improvements in ADoomPPC were ever back-ported to ADoom for 68K. jDoom would be nice on the Amiga, but it would need hardware 3D. |
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#30 | ||||||||
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Cult Member
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Join Date: Mar 2004
Posts: 943
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overclocked blizzard ppc & bvision timedemo test: both screens 800x600
herectic II 12.8 fps quake II 10.9 fps with ahi / prelude enable i lose 1 fps.. |
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