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| CH / Entertainment This is the correct place for open, moderated discussions of an entertainment (Movies, Music, TV, travel) nature. Open to Registered users only. |
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#1 | ||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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This movie should have been the "Aliens" of the 21st century. The Phobos base should have appeared dank and deserted, save the occasional body. The atmosphere should have built to an unbearable, silent tension. Then, and only then, the hideous creatures from hell should have started climbing out of walls and from under floors, and devouring the marines.
But instead, the set of the base was boring (the film looked like it was shot in a single corridor). The atmosphere wasn't scary enough. The monsters were, frankly, pathetic. A guy in a rubber alien suit covered in KY jelly to make him look slimy may have worked 30 years ago, but not now. Where were the horrific bio-mechanical perversions of nature that characterised doom? (i.e. Spider Demon). Where was the demonic imagery? The torsos hanging from spikes in the ceiling? The five pointed stars painted on the floor in blood? The plot had nothing to do with the original games. The whole "24th chromosome" thing was actually less believable than a portal to hell, and undermined the tension when you found out that the creatures were actually human (once). There was no point to the film. No objective. Just people walking round corridors with guns. That may make a good game, but a film needs more than that. Even in Doom 3 (the game) there is a series of objectives, i.e. crossing the base to get to the transmitter and call for help. That's what this game needed - an objective for the marines to accomplish other than killing things. Without this, the film rambles on and the dialogue is superfluous, with no influence on the storyline whatsoever. I wonder if the producers of this film have actually every played Doom. The film did a fantastic job of incorporating none of the atmosphere of the games. It wasn't scary enough, it wasn't gory enough, and it wasn't evil enough. To summarise: it was crap. And I'm gutted :-x -- moto |
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#2 | |||||||||
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Sockologist
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Quote:
__________________
OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#3 | ||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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Why? Because it was a movie based on a computer game? Or for another reason?
-- moto |
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#4 | |||||||||
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Sockologist
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Quote:
Games and movies are very different formats, for all the realism that games are developing. What works for one doesn't necessarily work for another. In Doom's case, whichever way you want to cut it, the game is fundemantally an FPS and action centric. The storyline behind the game (well most games) is just a vehicle to give the game a setting in which the gameplay makes sense. It engages you because you are interacting with it. Looking over someone elses shoulder as they play it, it looses appeal almost instantly. And that is exactly what this movie is like.
__________________
OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#5 | |||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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Quote:
I would have liked to have seen some more intelligence from the beasts, and thus more interaction with the marines. This would have allowed for a more intricate plot. For example, the marines' mission is to infiltrate the hell demons' lair and shut down the hell portal (didn't exist in the film but hey). A higher level of intelligence could have allowed the demons not only to kill the marines, but also to sabotage parts of the base, cut off the routes of escape, depressurise rooms etc etc. Hence a battle of wits could be played out, rather than merely "guns vs teeth". -- moto |
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#6 | ||||||||
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Defender of the Faith
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Mortal Kombat was descent.
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#7 | ||||||||
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Kindred of Babble-on
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Join Date: May 2003
Posts: 2,616
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One title: Wing Commander... D'oh!
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#8 | ||||||||
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Colonization had Galleons
Join Date: Feb 2002
Location: Asker, Norway
Posts: 6,710
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MK was a descent into mediocrity?
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#9 | ||||||||
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Sockologist
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Are there truly any good game to movie adaptations?
__________________
OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#10 | ||||||||
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Colonization had Galleons
Join Date: Feb 2002
Location: Asker, Norway
Posts: 6,710
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Streetfighter!
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#11 | |||||||||
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Master Sock Abuser
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Quote:
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My iPhone Game: Puny Humans - http://itunes.apple.com/gb/app/puny-...362230281?mt=8 |
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#12 | ||||||||
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Desperately needs a life
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Join Date: Dec 2002
Location: Dundee, Scotland
Posts: 3,895
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Resi was pretty good.
Absolutely nothing to do with the games though. 2 was utter pish. They just totally screwed up Nemesis. Ah well, Silent Hill should be out next april :-)
__________________
Xbox360 "Oh no. Everytime you turn up something monumental and terrible happens. I don't think I have the stomach for it." - Raziel |
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#13 | ||||||||
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Premium Member
Join Date: Nov 2005
Posts: 8,666
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I also quite liked Resident Evil, but then I haven't played any of the games so was able to appreciate it purely as a film. Some parts of that film were genuinely scary.
Doom should have been frightening, gory and psychologically disturbing. Doom II is more scary than this film ![]() -- moto |
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#14 | |||||||||
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Defender of the Faith
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Join Date: Nov 2002
Posts: 1,031
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Quote:
__________________
Some people say that cats are sneaky, evil and cruel. True, and they have many other fine qualities as well. |
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#15 | ||||||||
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Sockologist
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@cymric
__________________
OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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