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| Amiga Tutorials In this forum, you'll find tutorials for AmigaOS and other forward-looking products. |
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#1 | ||||||||
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Merely Curious
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Join Date: Jul 2004
Posts: 12
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Does anyone have technical infos about AMOS?
I mean, file formats and any other info that can help. As I said in my presentation I'm writing a basic interpreter in Java that converts directly AMOS code in Java bytecode to make it run as fast as Java. But I'm quite running out of specs... |
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#3 | ||||||||
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Merely Curious
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Join Date: Jul 2004
Posts: 6
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Could you be more specific?
What fileformat? There is bank formats (.abk), and source format (.AMOS). Is the command set is made already? It would be a nice thing that Amos source converting to java, but I'm think it is a huge job with a lot of problems. You wouldn't need to worry about file formats, before the command set not working. Bye Lazi |
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#4 | ||||||||
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Merely Curious
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Join Date: Jul 2004
Posts: 12
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------- XERON:
> Heh... "As fast as Java"? Isn't that an oxymoron? Eheheh... you're right if you are speaking of Java on Amiga in this exact moment... On other systems Java runs very fast, I can't see a great difference with C/C++. Why Java? It is really portable, not as C/C++. To make a C/C++ program run everywhere you have to insert many "tricks" to make it compile on several systems. Anyway would be cool to write J2ME apps using an AMOSlike basic, no? For sure on AmigaOS will be a real VM... I'm waiting it to return to Amiga! ------ szimbi: > Could you be more specific? > What fileformat? AMOS source file format, AMAL file format and MAP file format... > There is bank formats (.abk), and source format (.AMOS). I'm already able to load SpriteBanks and Abk pictures (Pic.Pac)... > Is the command set is made already? Not all :-) But... For a list http://dambala.altervista.org/amos/status_2004_07_30.txt It not yet a public project, I've started it only a month ago! > It would be a nice thing that Amos source converting to java, but I'm think it is > a huge job with a lot of problems. Simply converting AMOS source to Java source should be very simple... Now my program interprets the AMOS source on the fly, but to complete "julia.AMOS" it takes 30 seconds... :-( I'm trying to convert my program: Instead of interpreting on the fly, it will convert (compile) the AMOS source in Java bytecode and then let the VM exec the code for me... Without creating a .class or a .java file, in this way you'll continue to use and modify your basic source file. > You wouldn't need to worry about file formats, before the command set not working. Right :-), but during the hard work it's always relaxing seeing some sprites flying around the screen. Bye |
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#5 | ||||||||
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Master Sock Abuser
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The source code for AMOS has been released. Just look for it. :-)
__________________
My iPhone Game: Puny Humans - http://itunes.apple.com/gb/app/puny-...362230281?mt=8 |
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#6 | ||||||||
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Merely Curious
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Join Date: Jul 2004
Posts: 12
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I'm searching... :-)
I have yet some infos about AMOS source files but they are very cryptic :-? A little OT, these are two pics of my interpreter in action: http://dambala.altervista.org/amos/basic.jpg http://dambala.altervista.org/amos/basic2.jpg |
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#7 | ||||||||
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Master Sock Abuser
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Looking good, well done!
__________________
My iPhone Game: Puny Humans - http://itunes.apple.com/gb/app/puny-...362230281?mt=8 |
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#8 | ||||||||
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Merely Curious
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Join Date: Sep 2004
Posts: 3
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The only thing I can say is WOW !
People like you keeps my interest on computers alive. It's amazing what some persons can do. And only in one month... Perhaps I should quit programming and run a shop or something ![]() P.D.: You have great fonts in your (Gnome?) desktop. Where did you get them ? |
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#9 | ||||||||
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Technoid
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Join Date: Sep 2003
Posts: 295
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a word of praise from me as well Dambala - it certainly looks impressive already.
My knowledge of basic isn't exactly up to scratch but i'd say that you have already covered much of the AMOS command set. good luck in your search - please keep us all updated! |
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#10 | ||||||||
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Technoid
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This is too cool. I have some old programs I wrote in AMOS a long time ago I would love to see running again not in an emulation. Great work!
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#11 | ||||||||
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Merely Curious
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Join Date: Sep 2003
Posts: 8
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Very interesting idea, please keep us posted as you make progress. Here are some links, that might be helpful: AMOS sources download Info on AMOS file formats |
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#12 | ||||||||
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Defender of the Faith
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Join Date: Apr 2002
Posts: 1,765
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Interesting project!
Good work on a interesting idea, I hope you succeed.
__________________
Apple did it right the first time, bring back the Newton! |
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#13 | ||||||||
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Master Sock Abuser
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Will you support AMAL via multithreading?
__________________
My iPhone Game: Puny Humans - http://itunes.apple.com/gb/app/puny-...362230281?mt=8 |
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#14 | ||||||||
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Merely Curious
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Join Date: Jul 2004
Posts: 12
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Hi everyone!
After a long busy period I'm back... I'm happy that there is so much people still interested in AMOS :-) I'm still working on the Java Interpreter and maybe soon I'll release the sources... @bloodlin: AMAL was great for multitasking, but maybe now is more simple to have many procedures as tasks than a strange "reduced" basic as AMAL. I've not yet starting coding AMAL maybe is too early to speak about it
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#15 | |||||||||
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Master Sock Abuser
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Quote:
__________________
My iPhone Game: Puny Humans - http://itunes.apple.com/gb/app/puny-...362230281?mt=8 |
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