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Old 04-21-2012, 01:54 PM   #1
acadiel
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Default Cube-o-Matic Sound FX 1.3 Mod

Well, I finally found something to rip the Cube-O-Matic Mod by Spreadpoint. However, whatever I ripped (with WinUAE), sounds really slow.

Any thoughts, anyone else ever been able to successfully get this MOD ripped?

Or maybe someone can fix the tempo and reattach it...
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File Type: zip cube-o-matic.mod.zip (42.4 KB, 9 views)
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Old 04-29-2012, 04:05 PM   #2
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Default Re: Cube-o-Matic Sound FX 1.3 Mod

Nobody?
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Old 05-14-2012, 01:49 AM   #3
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Default Re: Cube-o-Matic Sound FX 1.3 Mod

Quote:
Originally Posted by acadiel View Post
However, whatever I ripped (with WinUAE), sounds really slow.

I havent used Winuae for playing games in seriously.. but when I did attempt it many years ago I found the sound emulation to run a bit crappy and slow..

Wouldn't be better if you ran it on an actual amiga and then grab the stereo output RCA's to a PC soundcard input then record ? Would be heaps easier method
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Old 05-20-2012, 08:24 PM   #4
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Default Re: Cube-o-Matic Sound FX 1.3 Mod

Quote:
Originally Posted by darkage View Post
I havent used Winuae for playing games in seriously.. but when I did attempt it many years ago I found the sound emulation to run a bit crappy and slow..

Wouldn't be better if you ran it on an actual amiga and then grab the stereo output RCA's to a PC soundcard input then record ? Would be heaps easier method
Actually, the rip from WinUAE is WinUAE's built in MOD ripper... I wanted the module itself rather than have to record the output.
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Old 02-14-2013, 10:55 PM   #5
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Talking Re: Cube-o-Matic Sound FX 1.3 Mod

The song uses a changed default speed/tempo - a feature which is not available legacy Mod format. When I ripped the Module I patched it accordingly. see: http://www.wothke.ch/tinyrsid/index.php/flashmod

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