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#16 | ||||||||
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Defender of the Faith
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I have gone and beat the entire King's Quest 4 game and encoded all musics in 320KBPS MP3. Someone else did upload all the musics from the Roland, but they were I believe 160 or 192. I'm not saying there will be quality issues, just wanted to encode it in the best possible sound.
Though WAV would of been nice lol. Havent uploaded all the MP3s yet. I was going to do the same for Amazon Queen.
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-=-=-=-=-=- Mine! :-D |
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#17 | |||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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Quote:
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Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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#18 | ||||||||
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Defender of the Faith
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I believe the site is sierrachest.com
Go to the Music Player, and then choose the game. You can right click and save either mp3 or ogg. The mp3s were 192KBPS. I haven't uploaded my versions yet. Still put away in a folder on my HDD. Only song I didn't capture without the sound clipping was the bad ending when you eat the fruit and lose. Might need to change out some titling as well. Sometime I will upload it all somewhere.
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-=-=-=-=-=- Mine! :-D |
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#19 | |||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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must load up the miggy very to see if they took advantage of the miggy's bigger colour palette.
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Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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#20 | |||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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Quote:
__________________
Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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#21 | ||||||||
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Lifetime Member
Join Date: Oct 2010
Posts: 246
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This reminds me of the time I was able to fire up my Atari ST and connect it to my MIDI keyboard to output the sound from King's Quest (I think it was the first one, though I'm not 100% sure on that.) It was fantastic!
slaapliedje |
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#22 | |||||||||
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Kindred of Babble-on
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__________________
Amiga 1200 (KS3.1/ClassicWB3.1, 4GB HD, 34MB RAM, 68030 @ 50MHz) DEC VAXStation 4000/60 (OpenVMS 7.3, 9GB HD, 104MB RAM, KA46 @ 55MHz) DEC MicroPDP-11/73 (RT-11, 32MB HD, 4MB RAM, KDJ11 @ 15MHz) "'Legacy code' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup |
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#23 | ||||||||
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Technoid
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Join Date: Dec 2004
Location: spacetime
Posts: 386
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The only thing I dislike about some Sierra games is that you die far too often, something that takes away alot of the enjoyment. I never played Space quest I back in the day, but a few years ago got the remake which looked "fantastic" SQ4 style, but I suffered soo many deaths I stopped playing. It just isn't in the spirit of Point&Click adventure gaming to learn to avoid traps/enemies/monsters/? individually after multiple deaths.
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I have spoken ! |
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#24 | ||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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but unlike many other styles of games you can save as often as you like and I will always save whenever I've collected something or completed a challenging task.
__________________
Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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#25 | |||||||||
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Defender of the Faith
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Join Date: Mar 2009
Posts: 1,281
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I would always buy used games from this guy who ran a BBS, and I had bought several Sierra games from him. It was great, free hint line if I needed it... One day he called me and told me that he was done with Monkey Island I and that I should buy it because its not like the Sierra games where you get stuck at 95% because failed to do something at 30% and can't go back. He praised Monkey Island for not being linear and for the fact that you can't die... I think one sierra game had a "Spreadsheet" mode to make it look like you were working, but if you want into it you were locked out of the game... Last edited by bbond007; 10-18-2012 at 09:35 PM.. |
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#26 | |||||||||
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Cult Member
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Join Date: Apr 2003
Location: Athens, Hellas
Posts: 795
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Quote:
__________________
"If we don't got it, you don't want it! " |
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#27 | ||||||||||
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Technoid
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Join Date: Dec 2004
Location: spacetime
Posts: 386
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Quote:
Quote:
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I have spoken ! |
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#28 | ||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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A massive exaggeration!
__________________
Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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#29 | ||||||||
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Kindred of Babble-on
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You know, it wasn't the copious and frequent death in Sierra titles I minded - it was the utter off-the-wall moon logic that they often functioned on. You have to make sure to eat the mutton, not the pie, because a dozen screens later you're going to need the pie to kill the yeti? HOW THE HELL AM I SUPPOSED TO KNOW THAT!? Let the cat catch the rat and a full quarter of the game later you're a dead man because the rat won't save you? The list goes on and on and on...the bizarre part is that, for all it revels in comedy deaths, the Space Quest games (at least the ones I've played) are some of the lesser offenders.
Was Roberta Williams brought up in Cloud Cuckoo Land, or something?
__________________
Amiga 1200 (KS3.1/ClassicWB3.1, 4GB HD, 34MB RAM, 68030 @ 50MHz) DEC VAXStation 4000/60 (OpenVMS 7.3, 9GB HD, 104MB RAM, KA46 @ 55MHz) DEC MicroPDP-11/73 (RT-11, 32MB HD, 4MB RAM, KDJ11 @ 15MHz) "'Legacy code' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup |
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#30 | ||||||||
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Cult Member
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Join Date: Jun 2012
Location: Adelaide, Australia
Posts: 818
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Lol, half the fun was getting stuck and asking your mates how they got past something and they'd go "oh you need to use x from y" which you'd totally missed!
__________________
Member of the Adelaide Commodore & Amiga user group Amiga 500 w/ KS1.3, 512k Chip-Ram, 512k Slow-Ram, 8MB Fast-Ram, FDD Boot Selector, HxC RevC SD Floppy Drive, a1010 External FDD Commodore 64 w/ 1541 Ultimate-II inc Tape Adapter, JiffyDOS, 1541 Disk Drive, 1531 Datasette, C64 Flyer Net Modem, ZoomFloppy |
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