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Old 11-26-2003, 03:03 AM   #1
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Default Problems with Picasso and Stormc

I downloaded the header files from http://www.picasso96.cogito.de but if i try to compile exampleprogramms or own programms who use Picasso i get errors in the header files. Do i need different headers for StormC or do i have to include different files. Maybe someone can post a working example.
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Old 11-26-2003, 03:56 AM   #2
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Default Re: Problems with Picasso and Stormc

you should use fd2pragma to adapt the includes.
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Old 11-26-2003, 06:49 AM   #3
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Default Re: Problems with Picasso and Stormc

Thanks! I guess this is available from the Aminet
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Old 11-26-2003, 08:08 AM   #4
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Default Re: Problems with Picasso and Stormc

And you should stay away from using P96-specific functions :-P

Get the CGX-dev-kit and your SW will run on anything Amiga-like,
includeing (after a recompile) AROS :-D
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Old 11-26-2003, 12:23 PM   #5
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Default Re: Problems with Picasso and Stormc

Where can I get it? Does this work with UAE? Does it need some special drivers?
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Old 11-26-2003, 12:35 PM   #6
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Default Re: Problems with Picasso and Stormc

http://www.vgr.com/cybergfx/files.html

Try here (you will only need the dev-files).

The CGX(V3)-API is the common ground for all Amiga(like) systems.

P96 does feature a CGX-emu, making it useable under UAE, Amithlon and
OS4 (and offcourse 68k).

CGX can be used under 68k and is intrgrated within the MorphOS-graphics lib.

AROS does have a CGX-API-layer (not sure how compatible that is).

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Old 11-26-2003, 12:52 PM   #7
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Default Re: Problems with Picasso and Stormc

Thanks for the Help. I'll try that. I think it should be something who works on all amigalike systems
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Old 11-28-2003, 01:37 AM   #8
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Default Re: Problems with Picasso and Stormc

Well I downloaded the cgx devkit. But I have the same problems with the pragmas. I tried to use fd2pragma but i fear i do something wrong. Can somebody give a step for step explanation
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