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| Amiga Gaming This forum is dedicated to games software and solutions for the Commodore Amiga computer. Need help blowing up pixels? Know of the next gaming revolution? Talk about it here. |
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#31 |
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I wish they would bring it to the GBA. I recently bought me Wings for it and it is great. one of my favorite games at that time and now in my palm.
))They should convert all those cool (great) old games to the GBA. Unfortunality i don't have a dreamcast. |
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#32 |
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Look at http://www.rbi.informatik.uni-frankfurt.de/~sinsch/DownloadGianaWorlds.htm for the original version on the pc. This isn an enhanced version that really looks like the one I saw in your link, but these guys can use the name. They contacted the original creator. So I think the ones in your link are fake and made a conversion without asking first.
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#33 | |||||||||
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Technoid
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Quote:
Sincerely, -Kenneth Straarup. Oh, and it makes a nice addition to the livingroom as well, blending in nicely
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#34 | ||||||||
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Technoid
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What is that about nintendo looking shaky, btw? Do you have any sources? I am not trying to flame you, I would just like to know, since I think Nintendo rocks (though I have never bought ANYTHING from them, because I would never in my right mind pay 50usd for a lame console game back in the days). My friend has a gamecube and that is one cool machine. Games supporting widescreen and surround and the 'worlds' it makes you play in some games, very large, very pretty, very non-static and very non-lagging.
Oh, I think I forgot to mention that my friend has no tv, so guess where his gamecube is placed. Poor sucker ![]() Sincerely, -Kenneth Straarup |
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#35 | ||||||||
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Defender of the Faith
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Join Date: Aug 2002
Posts: 1,271
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Sega Megadrive games are the best still and nothing out there i have seen even comes close to Streets of Rage 1,2,3 and i am glad emulators are around for Megadrive because it offers the ability to save the game at any point and other goodies like being able to play MD games online using netplay what comes with Gens.
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#36 |
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i think the only system it was made for that is actually missing, unlike the c64, amiga, and amstrad cpc and atar st i think, is the zx spectrum version. it was made, and was reviewed and given a very high rating in a spectrum magazine, problem though i think is that it wasn't released along with the other versions and before the law suit, so it's locked away somewhere and no one has it, except maybe for a few lucky half dozen in the world, like the creators and the people at those magazines who got a copy to review. id like to get in touch with the original authors myself and see if they would donate it to the world of spectrum. damn. :-(
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#37 | ||||||||
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Alien Breeder
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Look closer at the pics from the PC version and the GP32 version, there is NO WAY this is fake dude, that PC version is crap and does not even have near the graphical quality of the GP32 version. Just look at the amount of detail and colors man, it is simple and plain to see.
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Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs |
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#38 | ||||||||
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Merely Curious
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Join Date: Oct 2003
Posts: 3
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Hello,
Sorry this thread is pretty old, I hope you don't mind if I reply to it anyway :-) I'm the programmer of "Giana's Return" so I can tell you, this is not a fake. I've been struggling to get the permission from the original author of the game, and a few weeks ago, I finally got it. I've also been in contact with the authors of Giant Worlds, and I am allowed to use their graphics. At the moment I'm working hard to finish a first version for the GP32 and shortly after that for the Dreamcast. It's possible that other systems will follow. I'm really looking forward to releasing it, one year after starting the project. The game will be available here: http://www.gianas-return.de/ It will also feature levels designed by Kojote (http://www.pdroms.com/) and music by Alexander Oldemeier and me. If you're interested in my other projects, have a look here: http://chn.roarvgm.com/ See ya :-) Chris |
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#39 | ||||||||
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Kindred of Babble-on
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Join Date: Apr 2002
Posts: 2,860
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giana sisters ROXX on c64 ...amiga version was OK but not as good.
beyond that i really liked mario 1 and 2 , the 3rd wasnt as fun....and i hated Mario64 , and sunshine wasnt much in my opinion..... i like oldschool stuff ![]()
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Whats up with all the hate! |
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#40 | ||||||||
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Kindred of Babble-on
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Join Date: Apr 2002
Posts: 2,860
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it would suck if amiga didnt get this game!!
chn! port it ... NOW!
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Whats up with all the hate! |
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#41 | ||||||||
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Kindred of Babble-on
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Join Date: Feb 2002
Posts: 2,828
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Also people, remember that the ps2 is much older than both xbox and gamecube, it is starting to get outdate, was good when it came out..
I still like it though, loads of good games, now with the latest modchips, you can even play xvid/divx with even ac3! I think that is pretty good for such old console... You can even legally use it as a computer running linux. But yeah, gamecube has much better gfx and such, due to it being newer... I hate the choice of media they choose though, why i did not get a gamecube instead. |
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#42 | |||||||||
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Technoid
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Join Date: Feb 2003
Posts: 392
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Quote:
__________________
Nitrous Want a *FREE* copy of Dota 2? pm me, 17 remaining |
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#43 | ||||||||
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Merely Curious
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Join Date: Oct 2003
Posts: 3
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lempkee,
I will try and port it to the Amiga when the GP32 and Dreamcast versions are out. The problem is, the best Amiga I have is an A4000/030 with 17 (or so) MB RAM, Retina Z3 and 170MB harddisk. The game needs a 66MHz CPU to run well, and an 8bit linear frame buffer to render its graphics into. I hope the Amiga version of SDL offers that... Anyway, I'll try it :-) /chris |
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#44 | ||||||||
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Kindred of Babble-on
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Join Date: Apr 2002
Posts: 2,860
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chn: ok , if its SDL then no prob , but atm we have only a slow sdl port for 68k , but chaozer is still working on warpsdl which should be alot faster + support for PPC cards etc , there is a mos version allready which runs ok.
(chaozer will do 68k,ppc,mos and os4 versions of warpsdl) so as long as you do it for SDL , then it will work on amiga , but it wont work on slower ones that good i guess, but i guess that can be tweaked over time. let us know how the project goes and please post some news on here from time to time ![]() thanx
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Whats up with all the hate! |
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