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#31 | ||||||||
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Sockologist
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@Neko,
<grrr> With respect, what the **** do you, yourself personally, know about their developer abilities? Have you worked with any of their code? If not, then your'e not in a position to judge </grrr> So OS4 is behind schedule. Show me any other (propriety) OS producer that has hit a target on time. Windows hasn't *ever* hit an original release date and Mac are hardly any better. How long were they pimping OSX before it was actually available? I first read about it when OS8 was out. Youd think if any user base had learned patience it would be us :-)
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OCA This isn't SCSI... This is SATA!!! I have CDO. It's like OCD except all the letters are in ascending order. The way they should be. Core2 Quad Q9450 2.66GHz / X48T / 4GB DDR3 / nVidia GTX275 / Linux x64, AROS, Win64 A1XE 800MHz / 512MB / Radeon 9200 / OS4.1 A1200T BPPC 240MHz / 256MB / Permedia 2 / OS 3.1 - OS3.9, OS4 A1200T Apollo 1240 28MHz / 32MB / Mediator1200 / Voodoo 3000 / OS3.9 A1200D Apollo 1240 25MHz (ejector seat ROM edition) / 32MB |
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#32 | ||||||||
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Technoid
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Join Date: Mar 2002
Posts: 201
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>Hyperion are world reknowned for doing absolutely ####ty >jobs of porting apps from one platform or another.
Yeah sure Matt. Pure hearsay. Shogo for Mac was ported by MorphOS heroes Titan and I'll agree that the port was crap. Gorky 17 was ported by us to Mac for Epic and they still owe us more than 40% of the contractually agreed upon fee which is why we are not doing any further updates of it. >Just ask MacPlay, check some other Mac gaming forums >about user complaints. See how they had a game port taken >from them for stalling for 2 years and producing incredibly >badly performing code. Fact of the matter is that we complied fully with our contractual obligations towards MacPlay. For the pittance that we were offered, we didn't sign on to rewrite the LithTech engine from scratch. They brought in another coding team for AVP2. That was more than 1 year ago despite the fact that they had full access to our codebase and we got the game to the first milestone already. And it still isn't released. It seems we weren't so bad after all. You should stay away from those MorphOS sessions. Reality tends to get twisted there quite badly. |
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#33 | ||||||||||
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Master Sock Abuser
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Quote:
I am really interested to see their solution for AOS4, I personally think they should have used at least some AROS code so as to speed up development, in much the same way MOS have done and AOS3.9 did... They really do need to get AOS4 out as soon as possible!!! |
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#34 | |||||||||
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Cult Member
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Join Date: Mar 2002
Posts: 595
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@Neko
Quote:
Education 1994 - 1996 Rawlins Community College, Quorn Qualifications Obtained - GCSE English B Maths B Science (Double Award) BB Art (3D Design) B Art (Drawing & Painting) C Design Technology B French C Humanities C National Curriculum Coursework Computer Literacy B 1996 - 1998 A-Levels Statistics C Physics D Computing D Speaks volumes eh? :-P -john
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Don\'t panic - bite the towel. |
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#35 | ||||||||
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Technoid
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Join Date: Mar 2002
Posts: 201
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Yes, it does indeed speak volumes.
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#36 | ||||||||
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Kindred of Babble-on
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Join Date: Feb 2002
Posts: 2,116
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The link explains the chip on the shoulder and the "amiable" is stretching it a bit far from the truth sometimes but is it really fair to link direct to something with Matts personal details and address on?
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Hate figure.
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#37 | ||||||||
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Cult Member
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Join Date: Mar 2002
Posts: 595
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@DaveP
OK, fair enough. Now edited just to show the relevant 'qualifications' that Matt has to back up the "know-it-all" angle he uses, when putting the boot in on any subject he considers himself an expert on. -john
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Don\'t panic - bite the towel. |
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#38 | |||||||||
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Master Sock Abuser
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Quote:
One point though... Matt claims to work for "Genesi UK Ltd." but I can find no Company of that name registered in England or Wales. :-? |
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#39 | ||||||||
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Defender of the Faith
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Join Date: May 2003
Posts: 1,170
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I pretty much agree with Neko on all points... I think he makes alot of sense... as to the education stuff... it dosent matter so long as you get a job and know your stuff... anyone could have gotten a comp sci degree in the 80's just by knowing a little basic or fortran... and goofing around... actually bieng able to apply it and 'walk the walk' so to speak is very differant...in the end the true test is the real world...
as long as I've seen Neko he's been a prick(not a personal attack I think Neko will agree this is the truth)...but I've yet to see him disproven when he states a fact...from what I've seen he keeps his mouth rightfully shut when its something he dosent know about...and condescends angrily when he does... I actually get a kick out of watching Neko pop off...its like that oscar puke from sesame street always getting mad...but in a good natured sort of way |
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#40 | ||||||||
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Technoid
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Join Date: May 2002
Posts: 185
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@Neko: I'd like to know (honestly!) what are the qualifications of MOS team? Have these guys worked with operating systems before?
Linus was a beginner also when he started doing Linux. A geek who has just learnt 'C' and read some Tanenbaum. Of course, some years have passed since then and the coder base is a lot larger. |
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#41 | ||||||||
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Cult Member
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Join Date: Dec 2002
Location: Sydney, Australia
Posts: 653
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How is this Neko?
Never heard of him before. |
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#42 | |||||||||
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Defender of the Faith
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Join Date: Mar 2002
Posts: 1,520
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Quote:
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#43 | ||||||||
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Defender of the Faith
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Is this a flame party?
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AmigaNews.it |
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#44 | ||||||||
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Too much caffeine
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Join Date: Feb 2002
Posts: 131
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> and quite frankly they would not be first choice for most
> companies to port their game to Mac or Amiga or Linux or > whatever.. ![]() Ah, that must be the reason why Monlith said about Shogo for Linux: "During all our beta tests, Shogo never ever crashed. We are so proud!" Oh well... :-D
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- Thomas Avatar by Karlos |
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#45 | |||||||||
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Original Omega User
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Quote:
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Someone has to state the obvious and that someone is me! |
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