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| Amiga Gaming This forum is dedicated to games software and solutions for the Commodore Amiga computer. Need help blowing up pixels? Know of the next gaming revolution? Talk about it here. |
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#16 | ||||||||
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Defender of the Faith
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Wow! Dude! Im excited man! Looks ARCADE Quality! Tempting..............reminds me of SNK's NEO GEO Stuff can games be made to work on an A1200 with 2mb Chip? or even a plain A600 with 2mb Chip? Wayyyyy cool! |
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#18 | ||||||||
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Desperately needs a life
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Join Date: Sep 2003
Posts: 3,056
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Nice work so far.
BTW, it works well without sound on my A4000/Mediator 4000Di/Voodoo3 3000 setup. (Need to fix my AHI install to test the sound enabled version. But, I'd vote for a native sound routine)
__________________
Time to move on. Bye Amiga.org.
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#19 | ||||||||
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Cult Member
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Join Date: Oct 2005
Posts: 959
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@Voodoo testers:
Thanks for reporting that it worked for you. I should check somewhere else then. Are there some special ENV parameters which need to be set for SDL to work on the Voodoo? Could you please check how you have set the ENV variables that 194x checks when starting up? Snoopdos reports two of them as "Fail" here. Thanks! |
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#20 | |||||||||||
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Too much caffeine
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Join Date: Apr 2006
Location: Germany
Posts: 123
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@all
Many thanks for your help testing!! oliver wrote: Quote:
The game engine and Kit only covers things neede for this test game - I'll need to add write more routines for cases like underwater effects, rendering of fog and smoke, etc. I hope that some people will help me with painting so that I can focus on coding. leirbag28 wrote: Quote:
So it requires a GFX card. I recently added 256 color support to the game engine. With loosing a little quality and dropping some effect like the colored light then the game could run in AGA. If I add a Chunky2Planar and Paula Sound to the game engine then this game and other games created with the Kit would run well on very fast AGA Amigas (A1200 + 060). An A600 is way to slow for that type of game and does not support enough colors to show these type of games. But to be honest I'm not sure if adding AGA support to the game-engine is worth the work. Now that Neo-Amigas like the Efika are supposed to coming out with a price tag of only $100. I assume most of the still active Amiga users will get such a new, fast Neo-Amiga soon. @Methuselas Did you get my PM? InTheSand wrote: Quote:
Actually I had hoped to find some Amiga people helping me with GFX for future games before I start building Linux and Windows binaries. :-) Cheers Gunnar |
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#21 | ||||||||
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Too much caffeine
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Join Date: Apr 2004
Posts: 92
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I tried this on my AmigaOne last night and it ran great! It felt a little slow but I'm not sure how fast it is supposed to run.
I can't wait for the final version of your game creation software! |
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#22 | ||||||||
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Forums Moderator
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Join Date: Feb 2002
Location: San Antonio TEXAS!! USA!!!
Posts: 2,369
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will download and run it on Linux tonight/tomorrow.. looking forward to it!! :-)
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#23 | ||||||||
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' union select name,pwd--
Join Date: Aug 2002
Location: Helsinki, Finland
Posts: 6,946
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Working really well here, MorphOS and Pegasos II, radeon 8500 LE. (I always have full system debuggin tools enabled, and it didn't trigger any problems. nice!)
Very slick, demos, anims, fitting music. Very arcade like. /me likes If the construction kit side is easy to use, this should indeed help create some rather cool games. |
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#24 | ||||||||
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Desperately needs a life
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Join Date: Sep 2003
Posts: 3,056
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@humppa
I don't have any SDL variables (SDL_VIDEODRIVER, SDL_AUDIODRIVER, or SDL_DEBUG) set here and no problems. BTW, on my system it opens a 320x240 screen (with the bottom 40 rows blank). I don't have a 320x200 screen defined.
__________________
Time to move on. Bye Amiga.org.
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#25 | ||||||||
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Cult Member
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Join Date: Sep 2004
Posts: 536
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Too bad I can't get it going here.
Amiga4000 with mediator and 060. Can it be made to work on my system? Hope so I'll love these games and I am certainly are willing to pay a contribution if possible to encourage development for classic/OS4.0. Keep on going great work!! |
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#26 | |||||||||
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Too much caffeine
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Join Date: Apr 2006
Location: Germany
Posts: 123
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For these not having a fast Amiga.
I have uploaded Linux (x86) and Windows binaries for you now. http://www.greyhound-data.com/gunnar/games/index.htm?page=downloads amiga4001 wrote: Quote:
Cheers Gunnar |
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#27 | |||||||||
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Cult Member
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Join Date: Sep 2005
Posts: 803
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Quote:
Two months (presumably part time) just after having your first kid sure sounds like good going. A really productive hobiest. Great work, and what a great contribution sharing it with the community! Thanks a lot! oli |
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#28 | ||||||||
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Defender of the Faith
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Join Date: Nov 2004
Location: Nelson, NZ
Posts: 1,766
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Excellent work!
Just tried the Windows version (was too lazy to reboot into Linux) and I like it! Nice big explosions and a real arcadey feel to it! I guess it helps that I'm a fan of the 1942 arcade game too! I will try the Amiga version, but my A3000 is having stability issues at the moment... - Ali |
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#29 | ||||||||
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Technoid
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i just tried the win version and was delighted to see that it was running slower than on my a1.
even though this pc is far more powerfull than my a1. |
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#30 | ||||||||
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Technoid
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on my amithlon it runs very well in hires with sound
__________________
RetroTraier: http://www.amigapage.it/index.php?pl=intro AmigaDem Mania: http://www.amigademo.tk Video Channel: http://www.youtube.com/user/pippos34 Demo Movie: http://xoomer.virgilio.it/tuxcam/recensioni/flash1.html Retro Trailer Blog: http://www.amiga.org/forums/blog.php?u=2066 |
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