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Old 06-19-2009, 07:02 PM   #1
Methuselas
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Default If you like Bard's Tale, port this to the Amiga, so I can continue doing art for it!

http://www.identicalsoftware.com/btbuilder/


Okay, Guys. if you're a coder and you liked the Bard's Tale series, this is an open sourced version of the Bard's Tale Construction Set. Currently, there's one coder who's maintaining the Linux port. I do all the art for the game currently (you can see screenshots on the page), but I can't test graphics for the game, 'cos there's no port for Windoze or Amiga and it leaves me to send the art to the coder, who then gives me bug reports. I'd like to take out the middleman.

So....

Someone port the game, please.

Look at it this way, it's an additional game that the Amiga has. I would prefer that it were OS3.X, as I'd be doing testing in WinUAE.

Thanks in Advance.
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Old 06-20-2009, 03:57 AM   #2
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

Oh :sadmemories: !

I recall how frustrated I was that the Amiga-port of the game was OCS/ECS
only, and it wouldn't work with the A600 I had at the time when the game was new...
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Old 06-20-2009, 06:40 AM   #3
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

Yes, I was completely disappointed with the game, when I first purchased it. This one looks promising and it's being coded by one of the coders who did the more modern Devil's Whiskey clone of BT. I've yet to see the game in action, though, as it's only a linux port. Basically, I send in images, hoping for the best and fix bugs in the graphics, when the coder sends me screenshots. =/

Kinda sucks, but it's a game I'd love to have. Eventually.....
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Old 06-20-2009, 07:40 AM   #4
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

It's an SDL-based program and GPL licensed. It should be a straightforward port assuming that all the file access is not little-endian dependent.

Update: It uses PhysFS and XML for file access. If anyone has an Amiga version of PhysFS, let me know. A Windows version would be simple enough, getting PhysFS on the Amiga may require some tickling of the PhysFS makfiles.

Update2: Since PhysFS uses CMake as its build process it may be difficult to make an Amiga version but a Windows version would be easy. I have the program running on my Mac with only a slight change to the Linux Makefile.

Last edited by SamuraiCrow; 06-20-2009 at 08:17 AM.. Reason: update2
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Old 06-20-2009, 09:36 AM   #5
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

Quote:
Originally Posted by SamuraiCrow View Post
It's an SDL-based program and GPL licensed. It should be a straightforward port assuming that all the file access is not little-endian dependent.

Update: It uses PhysFS and XML for file access. If anyone has an Amiga version of PhysFS, let me know. A Windows version would be simple enough, getting PhysFS on the Amiga may require some tickling of the PhysFS makfiles.

Update2: Since PhysFS uses CMake as its build process it may be difficult to make an Amiga version but a Windows version would be easy. I have the program running on my Mac with only a slight change to the Linux Makefile.
Hey, Sam do you think I could get your makefile so we can say there's a mac port? I don't know heads or tails of how to code really, other than game scripting and MEL scripting, but this is way beyond me, so if someone were to give me some pointers, I could try and port it to windows.

As for running Linux in a vitrual environment, I wouldn't even know where to start with that, much less compiling code.
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'And for future reference, it might be polite to ask someone if you can quote them in your signature, rather than just citing them to make a sales pitch.' - Karlos. (I didn't ask, obviously......)
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Old 06-20-2009, 10:53 AM   #6
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

Quote:
Originally Posted by Methuselas View Post
As for running Linux in a vitrual environment, I wouldn't even know where to start with that, much less compiling code.
You can download a trial version of Parallels here:

http://www.parallels.com/uk/products/workstation/

Once you have installed it, you just stick a Linux CD in your PC, fire up Parallels, use the wizard to configure the virtual machine (which is very, very easy) then install as normal. It's really easy, and certainly quicker than porting the software.
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10  IT'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
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Old 06-20-2009, 06:50 AM   #7
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Default Re: If you like Bard's Tale, port this to the Amiga, so I can continue doing art for

Quote:
Originally Posted by Methuselas View Post
http://www.identicalsoftware.com/btbuilder/


Okay, Guys. if you're a coder and you liked the Bard's Tale series, this is an open sourced version of the Bard's Tale Construction Set. Currently, there's one coder who's maintaining the Linux port. I do all the art for the game currently (you can see screenshots on the page), but I can't test graphics for the game, 'cos there's no port for Windoze or Amiga and it leaves me to send the art to the coder, who then gives me bug reports. I'd like to take out the middleman.

So....

Someone port the game, please.

Look at it this way, it's an additional game that the Amiga has. I would prefer that it were OS3.X, as I'd be doing testing in WinUAE.

Thanks in Advance.
Yeah, because porting the thing to another system is way easier than installing linux on a virtual machine

The game looks good though. Good luck!
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