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Why no Amiga equiv to Firebee?
Why is there no Coldfire-based Amiga project underway, like the Firebee that the Atari ST folks have going?
http://www.youtube.com/watch?v=vGHCi6gBj8c Or...is there? bp |
Re: Why no Amiga equiv to Firebee?
We've Minimig, FPGA-Arcade and someday Natami. So yes, there are plenty similar options for far less money and... well, Amiga, not AtariST, wich is better itself like it was in the 80's :D
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Re: Why no Amiga equiv to Firebee?
Still, the extended rez / colors on a 68000-based unit are pretty sweet:
http://www.youtube.com/watch?v=HURSMZg98ZE bp |
Re: Why no Amiga equiv to Firebee?
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Re: Why no Amiga equiv to Firebee?
And not forgetting the Elbox Dragon!
/Straight face |
Re: Why no Amiga equiv to Firebee?
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Most progress is keep quiet, but they do give glimpses into their work. This picture below is taken from Rune Stensland with a Native Amiga Screen mode at H=2040 x W=1280 ?? (cant make it out). It has 256 colors but following the thread they mention Natami is 24bit color (16 million), the screen mode software hasnt been written for it yet :) Rune also says his Natami boots from a CF card into workbench in 2 seconds. http://a5.sphotos.ak.fbcdn.net/hphot...45499285_n.jpg Threads: http://www.natami.net/knowledge.php?...0&x=0&z=q3T2Ea http://www.natami.net/knowledge.php?...526&order=&x=1 |
Re: Why no Amiga equiv to Firebee?
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Re: Why no Amiga equiv to Firebee?
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Any...day...now... |
Re: Why no Amiga equiv to Firebee?
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Because the Freescale Coldfire processor family is not completely compatible with the 68000. Many instructions and addressing modes are not present are other operate differently then they do on the 68K. These differences require software traps that limit the efficiency of the Coldfire while it tries to emulate a 68K. That's why the Natami uses a real 68060 or an FPGA emulated 68K CPU. |
Re: Why no Amiga equiv to Firebee?
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(Serious questions - I know close to zero about the Atari) |
Re: Why no Amiga equiv to Firebee?
TOS is still crap but atari scene worry about their machines more than (the dissapeared) amiga scene.
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Re: Why no Amiga equiv to Firebee?
@Matt_H
It is not 100% compatible. It looks like they are going to patch all software they run on that board. http://www.atarimusic.net/component/...uilt-for-music Btw it seems they are very capable developers and there are more resources than in an Amiga community. |
Re: Why no Amiga equiv to Firebee?
Piru wrote a nice report on the state of coldfire compatibility with the 68000 it is worth reading (sorry I can't remember the link). But basically, it will still need an emulator to run Amiga software, at which point you would probably consider a fast more modern processor.
I'm finding it hard to be impressed with seeing TOS at various resolutions... I installed GEM on my old PC years ago and I felt like I was using an ST... :) |
Re: Why no Amiga equiv to Firebee?
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I think the Natami team made the right choice in going the fpga enhanced 68k with ColdFire route. The ColdFire has some useful additional instructions that increase speed and code density. The ColdFire dropped some powerful 68k instructions and addressing modes that hurt code density. A 68k plus ColdFire CPU will be more powerful than 68k or ColdFire alone with the best code density in the industry while allowing the majority of 68k and ColdFire programs to be used. |
Re: Why no Amiga equiv to Firebee?
+1
I think, and this is only my opinion, what the guy's are doing with the natami softcore will be of far more constructive/compatable with the 68k stuff that we know and love... @ all on another thought (I've had a drink now) do we want a computer or a games machine? |
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