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View Full Version : Quake II corrupted startup options?


redrumloa
08-16-2004, 03:53 PM
Hmm, odd. On a fresh HD install w/ OS3.9, W3d, P96 etc everything works tops with one exception. The Quake II startup menu is corrupted. The game plays fine, but tweaking is not completely possible.

Ideas?

redrumloa
08-17-2004, 09:56 AM
:bump: :bump:

blobrana
08-18-2004, 06:26 AM
hum,
<file protection on>

0) Try it without p96 , first.
1) Make a back up.(when you do get the settings fixed)

2) how are you editing the config file? with ed?
Are you saving it as a .txt file?
3) filetypes correct?

</file protection on>

redrumloa
08-18-2004, 07:08 AM
0) Try it without p96 , first.

I don't think Quake II will run on AGA:-(

1) Make a back up.(when you do get the settings fixed)

I have a second HD with the exact same setup AFAIK, and don't have this problem. I tried copying DLL and .wizard etc and no help, it must be my OS3.9 install somehow :-?

2) how are you editing the config file? with ed?

No, Q2 (from Hyperion) has a GUI preference window at startup. The selectors are all corrupted. A class act problem maybe?

Crumb
08-18-2004, 08:03 AM
I don't think Quake II will run on AGA

why? The engine can work with 256 colours. Select a 320x240 screenmode and that's all. Of course, disable MiniGL in the options to make it work...

If the GUI isn't appearing correctly you have a big problem... are you sure you have set up the WarpOS environment variables correctly?

redrumloa
08-18-2004, 08:40 AM
why? The engine can work with 256 colours. Select a 320x240 screenmode and that's all.

Huh :-? In software render, hmm.. I'll check when I get home.

are you sure you have set up the WarpOS environment variables correctly?

Umm I think so.